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path: root/bin/assets/OpenSimAssetSet/OpenSimAssetSet.xml
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<Nini>
  <!--
  <Section Name="Skin">
    <Key Name="assetID" Value="77c41e39-38f9-f75a-024e-585989bbabbb"/>
    <Key Name="name" Value="Skin"/>
    <Key Name="assetType" Value="13" />
    <Key Name="fileName" Value="base_skin.dat"/>
  </Section>
  <Section Name="Skin">
    <Key Name="assetID" Value="77c41e39-38f9-f75a-024e-585989bbabbc"/>
    <Key Name="name" Value="Jim Skin"/>
    <Key Name="assetType" Value="13" />
    <Key Name="fileName" Value="jim_skin.dat"/>
  </Section>
  <Section Name="Skin">
    <Key Name="assetID" Value="77c41e39-38f9-f75a-024e-585989bbabbd"/>
    <Key Name="name" Value="Goblin Skin"/>
    <Key Name="assetType" Value="13" />
    <Key Name="fileName" Value="goblin_skin.dat"/>
  </Section>
  <Section Name="Shape">
    <Key Name="assetID" Value="66c41e39-38f9-f75a-024e-585989bfab73"/>
    <Key Name="name" Value="Shape"/>
    <Key Name="assetType" Value="13" />
    <Key Name="fileName" Value="base_shape.dat"/>
  </Section>
  <Section Name="Shape">
    <Key Name="assetID" Value="66c41e39-38f9-f75a-024e-585989bfab74"/>
    <Key Name="name" Value="Jim Shape"/>
    <Key Name="assetType" Value="13" />
    <Key Name="fileName" Value="jim_shape.dat"/>
  </Section>
  <Section Name="Shape">
    <Key Name="assetID" Value="66c41e39-38f9-f75a-024e-585989bfab75"/>
    <Key Name="name" Value="Little Goblin Shape"/>
    <Key Name="assetType" Value="13" />
    <Key Name="fileName" Value="little_goblin_shape.dat"/>
  </Section>
 -->
  <!--
  <Section Name="Shirt">
    <Key Name="assetID" Value="00000000-38f9-1111-024e-222222111110"/>
    <Key Name="name" Value="Shirt"/>
    <Key Name="assetType" Value="5" />
    <Key Name="fileName" Value="newshirt.dat"/>
  </Section>
  <Section Name="Pants">
    <Key Name="assetID" Value="00000000-38f9-1111-024e-222222111120"/>
    <Key Name="name" Value="Pants"/>
    <Key Name="assetType" Value="5" />
    <Key Name="fileName" Value="newpants.dat"/>
  </Section>
  -->
</Nini>