1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
|
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Runtime.Remoting;
using System.Threading;
using Mono.Addins;
using OpenSim;
using OpenSim.Framework.Console;
using MonitorLib;
[assembly:Addin]
[assembly:AddinDependency ("OpenSim", "0.5")]
namespace OpenSim.ApplicationPlugins.RegionMonitor
{
[Extension("/OpenSim/Startup")]
public class RegionMonitorPlugin : MonitorLibBase, IApplicationPlugin
{
protected Thread m_mointorThread;
protected static OpenSimMain m_openSimMain;
public void Initialise(OpenSimMain opensim)
{
m_openSimMain = opensim;
Start();
MainLog.Instance.Verbose("Monitor", "Region monitor is runing ...");
}
public void Close()
{
}
public void Start()
{
// start monitor thread (remoting module)
m_mointorThread = new Thread(new ThreadStart(StartMonitor));
m_mointorThread.IsBackground = true;
m_mointorThread.Start();
}
private void StartMonitor()
{
try
{
Object lockObj = new Object();
RemotingConfiguration.Configure("monitorS.config", false);
lock (lockObj)
{
System.Threading.Monitor.Wait(lockObj);
}
}
catch (Exception e)
{
MainLog.Instance.Warn("MONITOR", "Error - " + e.Message);
}
}
public override bool FetchInfo(out string outstr)
{
MainLog.Instance.Verbose("MONITOR", "Fetch Information from Region server");
bool status = true;
string startTime = "";
string upTime = "";
int userNumber = 0;
int regionNumber = 0;
m_openSimMain.GetRunTime(out startTime, out upTime);
m_openSimMain.GetAvatarNumber(out userNumber);
m_openSimMain.GetRegionNumber(out regionNumber);
outstr = startTime
+ "," + upTime
+ "," + regionNumber
+ "," + userNumber;
return status;
}
public override bool MoveRegion()
{
MainLog.Instance.Verbose("MONITOR", "Move Region");
bool status = true;
return status;
}
public override bool SplitRegion()
{
MainLog.Instance.Verbose("MONITOR", "Split Region");
bool status = true;
return status;
}
public override bool MergeScenes()
{
MainLog.Instance.Verbose("MONITOR", "Merge Scenes");
bool status = true;
return status;
}
}
}
|