1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
|
Still to do -
Clean up the configs.
Add [Region] .ini block, for including actual region definition in the normal .ini stack.
. Or just not support .ini region files like I did in 0.8.
Korgi is using Region.ini files, so would be easier for him to use [Region].
Make robust support includes.
[AuthorizationService] set the default for allowForeigners, so Korgi doesn't have to DisallowForeigners every new sim.
Why do we have Include-Common, Include-modules, Include-osslEnable, Include-Architecture, Include-Storage, Include-*Cache ??????
It only looks for "Include-".
Maybe move bin/assets and bin/inventory out of tree as well?
Threat level checks.
. Don't throw exceptions on threat level checks and a few other script function errors.
Fix lures? Double check this still needs fixing.
save iar password check.
Check against the users password, and all the gods passwords.
osForceSit() add a popup asking permission.
And with the os*animation, ossetspeed, ...
[Groups]
AddDefaultGroup = "Infinite Grid support", "Infinite Grid chat"
AddHGDefaultGroup_Misfitz_Grid = "Infinite Grid support"
Investigate what's up with AddScriptLPS() and AddToScriptLPS(), think that's entirely bogus and just a waste of time.
Land Options No Push got changed, it now applies to llMoveToTarget() when it shouldn't.
Menu item length limit?
It's what is stopping my NPC tools from working well.
Though I could just update them to use 1chatter.
Scripted TPs tend to land you on the roof of the building you are trying to get to.
Bugs in 0.9
The gotRLV() error I tracked to a difference in how list items are compared if they are different types. That'll be a pain.
There was a showstopper, forgot what it is. lol
Paths -
-------
cd /opt/opensim-0.9.0.1_MG/current/bin
mono Robust.exe -inidirectory=/opt/opensim-0.9.0.1_MG/config/ROBUST
mono OpenSim.exe -inidirectory=/opt/opensim-0.9.0.1_MG/config/sim05
/usr/bin/mono /opt/opensim/current/bin/Robust.exe -logconfig=/opt/opensim/config/ROBUST/Robust.exe.config -inifile=/opt/opensim/config/ROBUST/Robust.ini
# When each .ini file is read, it's includes get added to the end of the list of .ini files to read
# -inimaster is read first, the defaults
# -inifile is read next, defaults to OpenSim.ini
# -inidirectory files are read next, in some random order
# include files are read last
# This is the problem, coz files included from earlier get to overide later files.
# Which is really against all that is holy.
/usr/bin/mono /opt/opensim/current/bin/OpenSim.exe -logconfig=/opt/opensim/config/sim07/OpenSim.exe.config -inifile=/opt/opensim/config/OpenSim.ini -inidirectory=/opt/opensim/config/sim07
Name
----
UnifiedKidsGrids
SledjChisel, the version where we chisel away at OpenSim until it's all gone and is now SledjHamr. B-)
SledjChisl?
Old TODO
--------
FIX BUGS -
Zarro boogs!
NEW FEATURES -
In [Startup] there is this -
; To run a script every few minutes, set the script filename here
; timer_Script = "filename"
Could do things with that perhaps.
In [Startup] there is this -
; Simulator Stats URI
; Enable JSON simulator data by setting a URI name (case sensitive)
; Stats_URI = "jsonSimStats"
|