aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/Prebuild/src/Core/Nodes/SolutionNode.cs
blob: 9473fe6759c956ed7d1a3185bc42bfd82be95a41 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
#region BSD License
/*
Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com)

Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:

* Redistributions of source code must retain the above copyright notice, this list of conditions 
  and the following disclaimer. 
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions 
  and the following disclaimer in the documentation and/or other materials provided with the 
  distribution. 
* The name of the author may not be used to endorse or promote products derived from this software 
  without specific prior written permission. 

THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, 
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#endregion

#region CVS Information
/*
 * $Source$
 * $Author: jendave $
 * $Date: 2006-03-01 01:15:42 +0900 (Wed, 01 Mar 2006) $
 * $Revision: 92 $
 */
#endregion

using System;
using System.Collections;
using System.Diagnostics;
using System.IO;
using System.Xml;

using Prebuild.Core.Attributes;
using Prebuild.Core.Interfaces;
using Prebuild.Core.Utilities;

namespace Prebuild.Core.Nodes
{
	/// <summary>
	/// 
	/// </summary>
	[DataNode("Solution")]
	public class SolutionNode : DataNode
	{
		#region Fields
        
		private string m_Name = "unknown";
		private string m_Path = "";
		private string m_FullPath = "";
		private string m_ActiveConfig = "Debug";
        private string m_Version = "1.0.0";

		private OptionsNode m_Options;
		private FilesNode m_Files;
		private Hashtable m_Configurations;
		private Hashtable m_Projects;
		private ArrayList m_ProjectsOrder;

		#endregion

		#region Constructors

		/// <summary>
		/// Initializes a new instance of the <see cref="SolutionNode"/> class.
		/// </summary>
		public SolutionNode()
		{
			m_Configurations = new Hashtable();
			m_Projects = new Hashtable();
			m_ProjectsOrder = new ArrayList();
		}

		#endregion

		#region Properties

		/// <summary>
		/// Gets or sets the active config.
		/// </summary>
		/// <value>The active config.</value>
		public string ActiveConfig 
		{ 
			get 
			{ 
				return m_ActiveConfig; 
			} 
			set 
			{ 
				m_ActiveConfig = value; 
			} 
		}

		/// <summary>
		/// Gets the name.
		/// </summary>
		/// <value>The name.</value>
		public string Name 
		{
			get 
			{
				return m_Name;
			}
		}

		/// <summary>
		/// Gets the path.
		/// </summary>
		/// <value>The path.</value>
		public string Path 
		{
			get 
			{
				return m_Path;
			}
		}

		/// <summary>
		/// Gets the full path.
		/// </summary>
		/// <value>The full path.</value>
		public string FullPath
		{
			get
			{
				return m_FullPath;
			}
		}

		/// <summary>
		/// Gets the version.
		/// </summary>
		/// <value>The version.</value>
		public string Version 
		{
			get 
			{
				return m_Version;
			}
		}

		/// <summary>
		/// Gets the options.
		/// </summary>
		/// <value>The options.</value>
		public OptionsNode Options
		{
			get
			{
				return m_Options;
			}
		}

		/// <summary>
		/// Gets the files.
		/// </summary>
		/// <value>The files.</value>
		public FilesNode Files
		{
			get
			{
				return m_Files;
			}
		}

		/// <summary>
		/// Gets the configurations.
		/// </summary>
		/// <value>The configurations.</value>
		public ICollection Configurations
		{
			get
			{
                ArrayList tmp = new ArrayList(ConfigurationsTable.Values);
                tmp.Sort();
                return tmp;
			}
		}

		/// <summary>
		/// Gets the configurations table.
		/// </summary>
		/// <value>The configurations table.</value>
		public Hashtable ConfigurationsTable
		{
			get
			{
				return m_Configurations;
			}
		}
        
		/// <summary>
		/// Gets the projects.
		/// </summary>
		/// <value>The projects.</value>
		public ICollection Projects
		{
			get
			{
                ArrayList tmp = new ArrayList(m_Projects.Values);
                tmp.Sort();
                return tmp;
			}
		}

		/// <summary>
		/// Gets the projects table.
		/// </summary>
		/// <value>The projects table.</value>
		public Hashtable ProjectsTable
		{
			get
			{
				return m_Projects;
			}
		}

		/// <summary>
		/// Gets the projects table.
		/// </summary>
		/// <value>The projects table.</value>
		public ArrayList ProjectsTableOrder
		{
			get
			{
				return m_ProjectsOrder;
			}
		}

		#endregion

		#region Public Methods

		/// <summary>
		/// Parses the specified node.
		/// </summary>
		/// <param name="node">The node.</param>
		public override void Parse(XmlNode node)
		{
			m_Name = Helper.AttributeValue(node, "name", m_Name);
			m_ActiveConfig = Helper.AttributeValue(node, "activeConfig", m_ActiveConfig);
			m_Path = Helper.AttributeValue(node, "path", m_Path);
			m_Version = Helper.AttributeValue(node, "version", m_Version);

			m_FullPath = m_Path;
			try
			{
				m_FullPath = Helper.ResolvePath(m_FullPath);
			}
			catch
			{
				throw new WarningException("Could not resolve solution path: {0}", m_Path);
			}

			Kernel.Instance.CurrentWorkingDirectory.Push();
			try
			{
				Helper.SetCurrentDir(m_FullPath);

				if( node == null )
				{
					throw new ArgumentNullException("node");
				}

				foreach(XmlNode child in node.ChildNodes)
				{
					IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
					if(dataNode is OptionsNode)
					{
						m_Options = (OptionsNode)dataNode;
					}
					else if(dataNode is FilesNode)
					{
						m_Files = (FilesNode)dataNode;
					}
					else if(dataNode is ConfigurationNode)
					{
						m_Configurations[((ConfigurationNode)dataNode).Name] = dataNode;
					}
					else if(dataNode is ProjectNode)
					{
						m_Projects[((ProjectNode)dataNode).Name] = dataNode;
						m_ProjectsOrder.Add(dataNode);
					}
				}
			}
			finally
			{
				Kernel.Instance.CurrentWorkingDirectory.Pop();
			}
		}

		#endregion
	}
}