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path: root/OpenSim/Tools/OpenSim.GridLaunch/OpenSim.GridLaunch.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>9.0.30729</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{595D67F3-B413-4A43-8568-5B5930E3B31D}</ProjectGuid>
    <OutputType>Exe</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>OpenSim.GridLaunch</RootNamespace>
    <AssemblyName>OpenSim.GridLaunch</AssemblyName>
    <TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>..\..\..\bin\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <PlatformTarget>x86</PlatformTarget>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="log4net, Version=1.2.10.0, Culture=neutral, PublicKeyToken=1b44e1d426115821, processorArchitecture=MSIL" />
    <Reference Include="System" />
    <Reference Include="System.Data" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.ServiceProcess" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="AppExecutor.cs" />
    <Compile Include="AppExecutor_AsyncIO.cs" />
    <Compile Include="AppExecutor_Thread.cs" />
    <Compile Include="CommandProcessor.cs" />
    <Compile Include="GUI\Console\Console.cs" />
    <Compile Include="GUI\IGUI.cs" />
    <Compile Include="GUI\Network\Client.cs" />
    <Compile Include="GUI\Network\TCPD.cs" />
    <Compile Include="GUI\Service\Service.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="GUI\WinForm\ProcessPanel.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="GUI\WinForm\ProcessPanel.Designer.cs">
      <DependentUpon>ProcessPanel.cs</DependentUpon>
    </Compile>
    <Compile Include="GUI\WinForm\ucAppWindow.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="GUI\WinForm\ucAppWindow.Designer.cs">
      <DependentUpon>ucAppWindow.cs</DependentUpon>
    </Compile>
    <Compile Include="GUI\WinForm\ucInputField.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="GUI\WinForm\ucInputField.Designer.cs">
      <DependentUpon>ucInputField.cs</DependentUpon>
    </Compile>
    <Compile Include="GUI\WinForm\ucLogWindow.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="GUI\WinForm\ucLogWindow.Designer.cs">
      <DependentUpon>ucLogWindow.cs</DependentUpon>
    </Compile>
    <Compile Include="log4netAppender.cs" />
    <Compile Include="Program.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="Properties\Resources.Designer.cs">
      <AutoGen>True</AutoGen>
      <DesignTime>True</DesignTime>
      <DependentUpon>Resources.resx</DependentUpon>
    </Compile>
    <Compile Include="Settings.cs" />
  </ItemGroup>
  <ItemGroup>
    <EmbeddedResource Include="GUI\WinForm\ProcessPanel.resx">
      <DependentUpon>ProcessPanel.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="GUI\WinForm\ucAppWindow.resx">
      <DependentUpon>ucAppWindow.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="GUI\WinForm\ucInputField.resx">
      <DependentUpon>ucInputField.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="GUI\WinForm\ucLogWindow.resx">
      <DependentUpon>ucLogWindow.cs</DependentUpon>
    </EmbeddedResource>
  </ItemGroup>
  <ItemGroup>
    <None Include="App.config" />
  </ItemGroup>
  <ItemGroup>
    <Content Include="GUI\WinForm\OpenSim Bottom Border.png" />
    <Content Include="GUI\WinForm\OpenSim Right Border.png" />
    <Content Include="GUI\WinForm\OpenSim.png" />
    <None Include="OpenSim.GridLaunch.ini">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </None>
    <EmbeddedResource Include="Properties\Resources.resx">
      <Generator>ResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
    </EmbeddedResource>
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>