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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Text;
using HttpServer;
using OpenSim.Framework;
namespace OpenSim.Tests.Common
{
public class TestHttpClientContext: IHttpClientContext
{
/// <summary>
/// Bodies of responses from the server.
/// </summary>
public string ResponseBody
{
get { return Encoding.UTF8.GetString(m_responseStream.ToArray()); }
}
public Byte[] ResponseBodyBytes
{
get{ return m_responseStream.ToArray(); }
}
private MemoryStream m_responseStream = new MemoryStream();
public bool IsSecured { get; set; }
public bool Secured
{
get { return IsSecured; }
set { IsSecured = value; }
}
public TestHttpClientContext(bool secured)
{
Secured = secured;
}
public void Disconnect(SocketError error)
{
// Console.WriteLine("TestHttpClientContext.Disconnect Received disconnect with status {0}", error);
}
public void Respond(string httpVersion, HttpStatusCode statusCode, string reason, string body) {Console.WriteLine("x");}
public void Respond(string httpVersion, HttpStatusCode statusCode, string reason) {Console.WriteLine("xx");}
public void Respond(string body) { Console.WriteLine("xxx");}
public void Send(byte[] buffer)
{
// Getting header data here
// Console.WriteLine("xxxx: Got {0}", Encoding.UTF8.GetString(buffer));
}
public void Send(byte[] buffer, int offset, int size)
{
// Util.PrintCallStack();
//
// Console.WriteLine(
// "TestHttpClientContext.Send(byte[], int, int) got offset={0}, size={1}, buffer={2}",
// offset, size, Encoding.UTF8.GetString(buffer));
m_responseStream.Write(buffer, offset, size);
}
public void Respond(string httpVersion, HttpStatusCode statusCode, string reason, string body, string contentType) {Console.WriteLine("xxxxxx");}
public void Close() { }
public bool EndWhenDone { get { return false;} set { return;}}
public HTTPNetworkContext GiveMeTheNetworkStreamIKnowWhatImDoing()
{
return new HTTPNetworkContext();
}
public event EventHandler<DisconnectedEventArgs> Disconnected = delegate { };
/// <summary>
/// A request have been received in the context.
/// </summary>
public event EventHandler<RequestEventArgs> RequestReceived = delegate { };
}
}
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