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path: root/OpenSim/Tests/Common/Mock/TestCommunicationsManager.cs
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/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSim Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Servers;
using OpenSim.Region.Communications.Local;
using OpenSim.Data;

namespace OpenSim.Tests.Common.Mock
{
    public class TestCommunicationsManager : CommunicationsManager
    {
        public IUserDataPlugin UserDataPlugin
        {
            get { return m_userDataPlugin; }
        }
        private IUserDataPlugin m_userDataPlugin;

        public IInventoryDataPlugin InventoryDataPlugin
        {
            get { return m_inventoryDataPlugin; }
        }
        private IInventoryDataPlugin m_inventoryDataPlugin;

        public TestCommunicationsManager()
            : this(null)
        {
        }

        public TestCommunicationsManager(NetworkServersInfo serversInfo)
            : base(serversInfo, new BaseHttpServer(666), null, false, null)
        {                        
            SQLAssetServer assetService = new SQLAssetServer(new TestAssetDataPlugin());  
            m_assetCache = new AssetCache(assetService);            
            
            LocalInventoryService lis = new LocalInventoryService();
            m_inventoryDataPlugin = new TestInventoryDataPlugin();
            lis.AddPlugin(m_inventoryDataPlugin);
            m_interServiceInventoryService = lis;
            AddInventoryService(lis);

            LocalUserServices lus = new LocalUserServices(991, 992, this);
            lus.AddPlugin(new TemporaryUserProfilePlugin());
            m_userDataPlugin = new TestUserDataPlugin();
            lus.AddPlugin(m_userDataPlugin);
            m_userService = lus;
            m_userAdminService = lus;

            LocalBackEndServices gs = new LocalBackEndServices();
            m_gridService = gs;
        }
        
        /// <summary>
        /// Start services that take care of business using their own threads.
        /// </summary>
        public void StartServices()
        {
            m_assetCache.AssetServer.Start();            
        }
    }
}