aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Tests/Common/Helpers/UserAccountHelpers.cs
blob: c62b58eff07832aa920f8743acf64aa5d9e8adad (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSimulator Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System.Collections.Generic;
using OpenMetaverse;

using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;

namespace OpenSim.Tests.Common
{
    /// <summary>
    /// Utility functions for carrying out user profile related tests.
    /// </summary>
    public static class UserAccountHelpers
    {
//        /// <summary>
//        /// Create a test user with a standard inventory
//        /// </summary>
//        /// <param name="commsManager"></param>
//        /// <param name="callback">
//        /// Callback to invoke when inventory has been loaded.  This is required because
//        /// loading may be asynchronous, even on standalone
//        /// </param>
//        /// <returns></returns>
//        public static CachedUserInfo CreateUserWithInventory(
//            CommunicationsManager commsManager, OnInventoryReceivedDelegate callback)
//        {
//            UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000099");
//            return CreateUserWithInventory(commsManager, userId, callback);
//        }
//
//        /// <summary>
//        /// Create a test user with a standard inventory
//        /// </summary>
//        /// <param name="commsManager"></param>
//        /// <param name="userId">User ID</param>
//        /// <param name="callback">
//        /// Callback to invoke when inventory has been loaded.  This is required because
//        /// loading may be asynchronous, even on standalone
//        /// </param>
//        /// <returns></returns>
//        public static CachedUserInfo CreateUserWithInventory(
//            CommunicationsManager commsManager, UUID userId, OnInventoryReceivedDelegate callback)
//        {
//            return CreateUserWithInventory(commsManager, "Bill", "Bailey", userId, callback);
//        }
//
//        /// <summary>
//        /// Create a test user with a standard inventory
//        /// </summary>
//        /// <param name="commsManager"></param>
//        /// <param name="firstName">First name of user</param>
//        /// <param name="lastName">Last name of user</param>
//        /// <param name="userId">User ID</param>
//        /// <param name="callback">
//        /// Callback to invoke when inventory has been loaded.  This is required because
//        /// loading may be asynchronous, even on standalone
//        /// </param>
//        /// <returns></returns>
//        public static CachedUserInfo CreateUserWithInventory(
//            CommunicationsManager commsManager, string firstName, string lastName, 
//            UUID userId, OnInventoryReceivedDelegate callback)
//        {
//            return CreateUserWithInventory(commsManager, firstName, lastName, "troll", userId, callback);
//        }
//
//        /// <summary>
//        /// Create a test user with a standard inventory
//        /// </summary>
//        /// <param name="commsManager"></param>
//        /// <param name="firstName">First name of user</param>
//        /// <param name="lastName">Last name of user</param>
//        /// <param name="password">Password</param>
//        /// <param name="userId">User ID</param>
//        /// <param name="callback">
//        /// Callback to invoke when inventory has been loaded.  This is required because
//        /// loading may be asynchronous, even on standalone
//        /// </param>
//        /// <returns></returns>
//        public static CachedUserInfo CreateUserWithInventory(
//            CommunicationsManager commsManager, string firstName, string lastName, string password,
//            UUID userId, OnInventoryReceivedDelegate callback)
//        {
//            LocalUserServices lus = (LocalUserServices)commsManager.UserService;
//            lus.AddUser(firstName, lastName, password, "bill@bailey.com", 1000, 1000, userId);
//
//            CachedUserInfo userInfo = commsManager.UserProfileCacheService.GetUserDetails(userId);
//            userInfo.OnInventoryReceived += callback;
//            userInfo.FetchInventory();
//
//            return userInfo;
//        }

        public static UserAccount CreateUserWithInventory(Scene scene)
        {
            return CreateUserWithInventory(scene, TestHelpers.ParseTail(99));
        }

        public static UserAccount CreateUserWithInventory(Scene scene, UUID userId)
        {
            return CreateUserWithInventory(scene, "Bill", "Bailey", userId, "troll");
        }

        public static UserAccount CreateUserWithInventory(Scene scene, int userId)
        {
            return CreateUserWithInventory(scene, "Bill", "Bailey", TestHelpers.ParseTail(userId), "troll");
        }

        public static UserAccount CreateUserWithInventory(
            Scene scene, string firstName, string lastName, UUID userId, string pw)
        {
            UserAccount ua = new UserAccount(userId) { FirstName = firstName, LastName = lastName };
            CreateUserWithInventory(scene, ua, pw);
            return ua;
        }

        public static UserAccount CreateUserWithInventory(
            Scene scene, string firstName, string lastName, int userId, string pw)
        {
            UserAccount ua
                = new UserAccount(TestHelpers.ParseTail(userId)) { FirstName = firstName, LastName = lastName };
            CreateUserWithInventory(scene, ua, pw);
            return ua;
        }
        
        public static void CreateUserWithInventory(Scene scene, UserAccount ua, string pw)
        {
            // FIXME: This should really be set up by UserAccount itself
            ua.ServiceURLs = new Dictionary<string, object>();
            scene.UserAccountService.StoreUserAccount(ua);
            scene.InventoryService.CreateUserInventory(ua.PrincipalID);
            scene.AuthenticationService.SetPassword(ua.PrincipalID, pw);
        }
    }
}