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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using OpenSim.Framework;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
namespace OpenSim.Services.Interfaces
{
public interface IUserProfilesService
{
#region Classifieds
OSD AvatarClassifiedsRequest(UUID creatorId);
bool ClassifiedUpdate(UserClassifiedAdd ad, ref string result);
bool ClassifiedInfoRequest(ref UserClassifiedAdd ad, ref string result);
bool ClassifiedDelete(UUID recordId);
#endregion Classifieds
#region Picks
OSD AvatarPicksRequest(UUID creatorId);
bool PickInfoRequest(ref UserProfilePick pick, ref string result);
bool PicksUpdate(ref UserProfilePick pick, ref string result);
bool PicksDelete(UUID pickId);
#endregion Picks
#region Notes
bool AvatarNotesRequest(ref UserProfileNotes note);
bool NotesUpdate(ref UserProfileNotes note, ref string result);
#endregion Notes
#region Profile Properties
bool AvatarPropertiesRequest(ref UserProfileProperties prop, ref string result);
bool AvatarPropertiesUpdate(ref UserProfileProperties prop, ref string result);
#endregion Profile Properties
#region User Preferences
bool UserPreferencesRequest(ref UserPreferences pref, ref string result);
bool UserPreferencesUpdate(ref UserPreferences pref, ref string result);
#endregion User Preferences
#region Interests
bool AvatarInterestsUpdate(UserProfileProperties prop, ref string result);
#endregion Interests
#region Utility
OSD AvatarImageAssetsRequest(UUID avatarId);
#endregion Utility
#region UserData
bool RequestUserAppData(ref UserAppData prop, ref string result);
bool SetUserAppData(UserAppData prop, ref string result);
#endregion UserData
}
}
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