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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using OpenSim.Framework;
using OpenSim.Services.Connectors.Friends;
using OpenSim.Services.Connectors.Hypergrid;
using OpenSim.Services.Interfaces;
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
using OpenSim.Server.Base;
using FriendInfo = OpenSim.Services.Interfaces.FriendInfo;
using OpenMetaverse;
using log4net;
using Nini.Config;
namespace OpenSim.Services.HypergridService
{
/// <summary>
/// This service is for HG1.5 only, to make up for the fact that clients don't
/// keep any private information in themselves, and that their 'home service'
/// needs to do it for them.
/// Once we have better clients, this shouldn't be needed.
/// </summary>
public class UserAgentService : IUserAgentService
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
// This will need to go into a DB table
static Dictionary<UUID, TravelingAgentInfo> m_TravelingAgents = new Dictionary<UUID, TravelingAgentInfo>();
static bool m_Initialized = false;
protected static IGridUserService m_GridUserService;
protected static IGridService m_GridService;
protected static GatekeeperServiceConnector m_GatekeeperConnector;
protected static IGatekeeperService m_GatekeeperService;
protected static IFriendsService m_FriendsService;
protected static IPresenceService m_PresenceService;
protected static IUserAccountService m_UserAccountService;
protected static IFriendsSimConnector m_FriendsLocalSimConnector; // standalone, points to HGFriendsModule
protected static FriendsSimConnector m_FriendsSimConnector; // grid
protected static string m_GridName;
protected static int m_LevelOutsideContacts;
protected static bool m_BypassClientVerification;
public UserAgentService(IConfigSource config) : this(config, null)
{
}
public UserAgentService(IConfigSource config, IFriendsSimConnector friendsConnector)
{
// Let's set this always, because we don't know the sequence
// of instantiations
if (friendsConnector != null)
m_FriendsLocalSimConnector = friendsConnector;
if (!m_Initialized)
{
m_Initialized = true;
m_log.DebugFormat("[HOME USERS SECURITY]: Starting...");
m_FriendsSimConnector = new FriendsSimConnector();
IConfig serverConfig = config.Configs["UserAgentService"];
if (serverConfig == null)
throw new Exception(String.Format("No section UserAgentService in config file"));
string gridService = serverConfig.GetString("GridService", String.Empty);
string gridUserService = serverConfig.GetString("GridUserService", String.Empty);
string gatekeeperService = serverConfig.GetString("GatekeeperService", String.Empty);
string friendsService = serverConfig.GetString("FriendsService", String.Empty);
string presenceService = serverConfig.GetString("PresenceService", String.Empty);
string userAccountService = serverConfig.GetString("UserAccountService", String.Empty);
m_BypassClientVerification = serverConfig.GetBoolean("BypassClientVerification", false);
if (gridService == string.Empty || gridUserService == string.Empty || gatekeeperService == string.Empty)
throw new Exception(String.Format("Incomplete specifications, UserAgent Service cannot function."));
Object[] args = new Object[] { config };
m_GridService = ServerUtils.LoadPlugin<IGridService>(gridService, args);
m_GridUserService = ServerUtils.LoadPlugin<IGridUserService>(gridUserService, args);
m_GatekeeperConnector = new GatekeeperServiceConnector();
m_GatekeeperService = ServerUtils.LoadPlugin<IGatekeeperService>(gatekeeperService, args);
m_FriendsService = ServerUtils.LoadPlugin<IFriendsService>(friendsService, args);
m_PresenceService = ServerUtils.LoadPlugin<IPresenceService>(presenceService, args);
m_UserAccountService = ServerUtils.LoadPlugin<IUserAccountService>(userAccountService, args);
m_GridName = serverConfig.GetString("ExternalName", string.Empty);
if (m_GridName == string.Empty)
{
serverConfig = config.Configs["GatekeeperService"];
m_GridName = serverConfig.GetString("ExternalName", string.Empty);
}
if (!m_GridName.EndsWith("/"))
m_GridName = m_GridName + "/";
m_LevelOutsideContacts = serverConfig.GetInt("LevelOutsideContacts", 0);
}
}
public GridRegion GetHomeRegion(UUID userID, out Vector3 position, out Vector3 lookAt)
{
position = new Vector3(128, 128, 0); lookAt = Vector3.UnitY;
m_log.DebugFormat("[USER AGENT SERVICE]: Request to get home region of user {0}", userID);
GridRegion home = null;
GridUserInfo uinfo = m_GridUserService.GetGridUserInfo(userID.ToString());
if (uinfo != null)
{
if (uinfo.HomeRegionID != UUID.Zero)
{
home = m_GridService.GetRegionByUUID(UUID.Zero, uinfo.HomeRegionID);
position = uinfo.HomePosition;
lookAt = uinfo.HomeLookAt;
}
if (home == null)
{
List<GridRegion> defs = m_GridService.GetDefaultRegions(UUID.Zero);
if (defs != null && defs.Count > 0)
home = defs[0];
}
}
return home;
}
public bool LoginAgentToGrid(AgentCircuitData agentCircuit, GridRegion gatekeeper, GridRegion finalDestination, IPEndPoint clientIP, out string reason)
{
m_log.DebugFormat("[USER AGENT SERVICE]: Request to login user {0} {1} (@{2}) to grid {3}",
agentCircuit.firstname, agentCircuit.lastname, ((clientIP == null) ? "stored IP" : clientIP.Address.ToString()), gatekeeper.ServerURI);
if (m_UserAccountService.GetUserAccount(UUID.Zero, agentCircuit.AgentID) == null)
{
m_log.WarnFormat("[USER AGENT SERVICE]: Someone attempted to lauch a foreign user from here {0} {1}", agentCircuit.firstname, agentCircuit.lastname);
reason = "Forbidden to launch your agents from here";
return false;
}
// Take the IP address + port of the gatekeeper (reg) plus the info of finalDestination
GridRegion region = new GridRegion(gatekeeper);
region.ServerURI = gatekeeper.ServerURI;
region.ExternalHostName = finalDestination.ExternalHostName;
region.InternalEndPoint = finalDestination.InternalEndPoint;
region.RegionName = finalDestination.RegionName;
region.RegionID = finalDestination.RegionID;
region.RegionLocX = finalDestination.RegionLocX;
region.RegionLocY = finalDestination.RegionLocY;
// Generate a new service session
agentCircuit.ServiceSessionID = region.ServerURI + ";" + UUID.Random();
TravelingAgentInfo old = UpdateTravelInfo(agentCircuit, region);
bool success = false;
string myExternalIP = string.Empty;
string gridName = gatekeeper.ServerURI;
m_log.DebugFormat("[USER AGENT SERVICE]: this grid: {0}, desired grid: {1}", m_GridName, gridName);
if (m_GridName == gridName)
success = m_GatekeeperService.LoginAgent(agentCircuit, finalDestination, out reason);
else
{
success = m_GatekeeperConnector.CreateAgent(region, agentCircuit, (uint)Constants.TeleportFlags.ViaLogin, out myExternalIP, out reason);
if (success)
// Report them as nowhere
m_PresenceService.ReportAgent(agentCircuit.SessionID, UUID.Zero);
}
if (!success)
{
m_log.DebugFormat("[USER AGENT SERVICE]: Unable to login user {0} {1} to grid {2}, reason: {3}",
agentCircuit.firstname, agentCircuit.lastname, region.ServerURI, reason);
// restore the old travel info
lock (m_TravelingAgents)
{
if (old == null)
m_TravelingAgents.Remove(agentCircuit.SessionID);
else
m_TravelingAgents[agentCircuit.SessionID] = old;
}
return false;
}
m_log.DebugFormat("[USER AGENT SERVICE]: Gatekeeper sees me as {0}", myExternalIP);
// else set the IP addresses associated with this client
if (clientIP != null)
m_TravelingAgents[agentCircuit.SessionID].ClientIPAddress = clientIP.Address.ToString();
m_TravelingAgents[agentCircuit.SessionID].MyIpAddress = myExternalIP;
return true;
}
public bool LoginAgentToGrid(AgentCircuitData agentCircuit, GridRegion gatekeeper, GridRegion finalDestination, out string reason)
{
reason = string.Empty;
return LoginAgentToGrid(agentCircuit, gatekeeper, finalDestination, null, out reason);
}
private void SetClientIP(UUID sessionID, string ip)
{
if (m_TravelingAgents.ContainsKey(sessionID))
{
m_log.DebugFormat("[USER AGENT SERVICE]: Setting IP {0} for session {1}", ip, sessionID);
m_TravelingAgents[sessionID].ClientIPAddress = ip;
}
}
TravelingAgentInfo UpdateTravelInfo(AgentCircuitData agentCircuit, GridRegion region)
{
TravelingAgentInfo travel = new TravelingAgentInfo();
TravelingAgentInfo old = null;
lock (m_TravelingAgents)
{
if (m_TravelingAgents.ContainsKey(agentCircuit.SessionID))
{
// Very important! Override whatever this agent comes with.
// UserAgentService always sets the IP for every new agent
// with the original IP address.
agentCircuit.IPAddress = m_TravelingAgents[agentCircuit.SessionID].ClientIPAddress;
old = m_TravelingAgents[agentCircuit.SessionID];
}
m_TravelingAgents[agentCircuit.SessionID] = travel;
}
travel.UserID = agentCircuit.AgentID;
travel.GridExternalName = region.ServerURI;
travel.ServiceToken = agentCircuit.ServiceSessionID;
if (old != null)
travel.ClientIPAddress = old.ClientIPAddress;
return old;
}
public void LogoutAgent(UUID userID, UUID sessionID)
{
m_log.DebugFormat("[USER AGENT SERVICE]: User {0} logged out", userID);
lock (m_TravelingAgents)
{
List<UUID> travels = new List<UUID>();
foreach (KeyValuePair<UUID, TravelingAgentInfo> kvp in m_TravelingAgents)
if (kvp.Value == null) // do some clean up
travels.Add(kvp.Key);
else if (kvp.Value.UserID == userID)
travels.Add(kvp.Key);
foreach (UUID session in travels)
m_TravelingAgents.Remove(session);
}
GridUserInfo guinfo = m_GridUserService.GetGridUserInfo(userID.ToString());
if (guinfo != null)
m_GridUserService.LoggedOut(userID.ToString(), sessionID, guinfo.LastRegionID, guinfo.LastPosition, guinfo.LastLookAt);
}
// We need to prevent foreign users with the same UUID as a local user
public bool IsAgentComingHome(UUID sessionID, string thisGridExternalName)
{
if (!m_TravelingAgents.ContainsKey(sessionID))
return false;
TravelingAgentInfo travel = m_TravelingAgents[sessionID];
return travel.GridExternalName.ToLower() == thisGridExternalName.ToLower();
}
public bool VerifyClient(UUID sessionID, string reportedIP)
{
if (m_BypassClientVerification)
return true;
m_log.DebugFormat("[USER AGENT SERVICE]: Verifying Client session {0} with reported IP {1}.",
sessionID, reportedIP);
if (m_TravelingAgents.ContainsKey(sessionID))
{
bool result = m_TravelingAgents[sessionID].ClientIPAddress == reportedIP ||
m_TravelingAgents[sessionID].MyIpAddress == reportedIP; // NATed
m_log.DebugFormat("[USER AGENT SERVICE]: Comparing {0} with login IP {1} and MyIP {1}; result is {3}",
reportedIP, m_TravelingAgents[sessionID].ClientIPAddress, m_TravelingAgents[sessionID].MyIpAddress, result);
return result;
}
return false;
}
public bool VerifyAgent(UUID sessionID, string token)
{
if (m_TravelingAgents.ContainsKey(sessionID))
{
m_log.DebugFormat("[USER AGENT SERVICE]: Verifying agent token {0} against {1}", token, m_TravelingAgents[sessionID].ServiceToken);
return m_TravelingAgents[sessionID].ServiceToken == token;
}
m_log.DebugFormat("[USER AGENT SERVICE]: Token verification for session {0}: no such session", sessionID);
return false;
}
[Obsolete]
public List<UUID> StatusNotification(List<string> friends, UUID foreignUserID, bool online)
{
if (m_FriendsService == null || m_PresenceService == null)
{
m_log.WarnFormat("[USER AGENT SERVICE]: Unable to perform status notifications because friends or presence services are missing");
return new List<UUID>();
}
List<UUID> localFriendsOnline = new List<UUID>();
m_log.DebugFormat("[USER AGENT SERVICE]: Status notification: foreign user {0} wants to notify {1} local friends", foreignUserID, friends.Count);
// First, let's double check that the reported friends are, indeed, friends of that user
// And let's check that the secret matches
List<string> usersToBeNotified = new List<string>();
foreach (string uui in friends)
{
UUID localUserID;
string secret = string.Empty, tmp = string.Empty;
if (Util.ParseUniversalUserIdentifier(uui, out localUserID, out tmp, out tmp, out tmp, out secret))
{
FriendInfo[] friendInfos = m_FriendsService.GetFriends(localUserID);
foreach (FriendInfo finfo in friendInfos)
{
if (finfo.Friend.StartsWith(foreignUserID.ToString()) && finfo.Friend.EndsWith(secret))
{
// great!
usersToBeNotified.Add(localUserID.ToString());
}
}
}
}
// Now, let's send the notifications
m_log.DebugFormat("[USER AGENT SERVICE]: Status notification: user has {0} local friends", usersToBeNotified.Count);
// First, let's send notifications to local users who are online in the home grid
PresenceInfo[] friendSessions = m_PresenceService.GetAgents(usersToBeNotified.ToArray());
if (friendSessions != null && friendSessions.Length > 0)
{
PresenceInfo friendSession = null;
foreach (PresenceInfo pinfo in friendSessions)
if (pinfo.RegionID != UUID.Zero) // let's guard against traveling agents
{
friendSession = pinfo;
break;
}
if (friendSession != null)
{
ForwardStatusNotificationToSim(friendSession.RegionID, foreignUserID, friendSession.UserID, online);
usersToBeNotified.Remove(friendSession.UserID.ToString());
UUID id;
if (UUID.TryParse(friendSession.UserID, out id))
localFriendsOnline.Add(id);
}
}
// Lastly, let's notify the rest who may be online somewhere else
foreach (string user in usersToBeNotified)
{
UUID id = new UUID(user);
if (m_TravelingAgents.ContainsKey(id) && m_TravelingAgents[id].GridExternalName != m_GridName)
{
string url = m_TravelingAgents[id].GridExternalName;
// forward
m_log.WarnFormat("[USER AGENT SERVICE]: User {0} is visiting {1}. HG Status notifications still not implemented.", user, url);
}
}
// and finally, let's send the online friends
if (online)
{
return localFriendsOnline;
}
else
return new List<UUID>();
}
[Obsolete]
protected void ForwardStatusNotificationToSim(UUID regionID, UUID foreignUserID, string user, bool online)
{
UUID userID;
if (UUID.TryParse(user, out userID))
{
if (m_FriendsLocalSimConnector != null)
{
m_log.DebugFormat("[USER AGENT SERVICE]: Local Notify, user {0} is {1}", foreignUserID, (online ? "online" : "offline"));
m_FriendsLocalSimConnector.StatusNotify(foreignUserID, userID, online);
}
else
{
GridRegion region = m_GridService.GetRegionByUUID(UUID.Zero /* !!! */, regionID);
if (region != null)
{
m_log.DebugFormat("[USER AGENT SERVICE]: Remote Notify to region {0}, user {1} is {2}", region.RegionName, foreignUserID, (online ? "online" : "offline"));
m_FriendsSimConnector.StatusNotify(region, foreignUserID, userID, online);
}
}
}
}
public List<UUID> GetOnlineFriends(UUID foreignUserID, List<string> friends)
{
List<UUID> online = new List<UUID>();
if (m_FriendsService == null || m_PresenceService == null)
{
m_log.WarnFormat("[USER AGENT SERVICE]: Unable to get online friends because friends or presence services are missing");
return online;
}
m_log.DebugFormat("[USER AGENT SERVICE]: Foreign user {0} wants to know status of {1} local friends", foreignUserID, friends.Count);
// First, let's double check that the reported friends are, indeed, friends of that user
// And let's check that the secret matches and the rights
List<string> usersToBeNotified = new List<string>();
foreach (string uui in friends)
{
UUID localUserID;
string secret = string.Empty, tmp = string.Empty;
if (Util.ParseUniversalUserIdentifier(uui, out localUserID, out tmp, out tmp, out tmp, out secret))
{
FriendInfo[] friendInfos = m_FriendsService.GetFriends(localUserID);
foreach (FriendInfo finfo in friendInfos)
{
if (finfo.Friend.StartsWith(foreignUserID.ToString()) && finfo.Friend.EndsWith(secret) &&
(finfo.TheirFlags & (int)FriendRights.CanSeeOnline) != 0 && (finfo.TheirFlags != -1))
{
// great!
usersToBeNotified.Add(localUserID.ToString());
}
}
}
}
// Now, let's find out their status
m_log.DebugFormat("[USER AGENT SERVICE]: GetOnlineFriends: user has {0} local friends with status rights", usersToBeNotified.Count);
// First, let's send notifications to local users who are online in the home grid
PresenceInfo[] friendSessions = m_PresenceService.GetAgents(usersToBeNotified.ToArray());
if (friendSessions != null && friendSessions.Length > 0)
{
foreach (PresenceInfo pi in friendSessions)
{
UUID presenceID;
if (UUID.TryParse(pi.UserID, out presenceID))
online.Add(presenceID);
}
}
return online;
}
public Dictionary<string, object> GetUserInfo(UUID userID)
{
Dictionary<string, object> info = new Dictionary<string, object>();
if (m_UserAccountService == null)
{
m_log.WarnFormat("[USER AGENT SERVICE]: Unable to get user flags because user account service is missing");
info["result"] = "fail";
info["message"] = "UserAccountService is missing!";
return info;
}
UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero /*!!!*/, userID);
if (account != null)
{
info.Add("user_flags", (object)account.UserFlags);
info.Add("user_created", (object)account.Created);
info.Add("user_title", (object)account.UserTitle);
info.Add("result", "success");
}
return info;
}
public Dictionary<string, object> GetServerURLs(UUID userID)
{
if (m_UserAccountService == null)
{
m_log.WarnFormat("[USER AGENT SERVICE]: Unable to get server URLs because user account service is missing");
return new Dictionary<string, object>();
}
UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero /*!!!*/, userID);
if (account != null)
return account.ServiceURLs;
return new Dictionary<string, object>();
}
public string LocateUser(UUID userID)
{
foreach (TravelingAgentInfo t in m_TravelingAgents.Values)
{
if (t == null)
{
m_log.ErrorFormat("[USER AGENT SERVICE]: Oops! Null TravelingAgentInfo. Please report this on mantis");
continue;
}
if (t.UserID == userID && !m_GridName.Equals(t.GridExternalName))
return t.GridExternalName;
}
return string.Empty;
}
public string GetUUI(UUID userID, UUID targetUserID)
{
// Let's see if it's a local user
UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero, targetUserID);
if (account != null)
return targetUserID.ToString() + ";" + m_GridName + ";" + account.FirstName + " " + account.LastName ;
// Let's try the list of friends
FriendInfo[] friends = m_FriendsService.GetFriends(userID);
if (friends != null && friends.Length > 0)
{
foreach (FriendInfo f in friends)
if (f.Friend.StartsWith(targetUserID.ToString()))
{
// Let's remove the secret
UUID id; string tmp = string.Empty, secret = string.Empty;
if (Util.ParseUniversalUserIdentifier(f.Friend, out id, out tmp, out tmp, out tmp, out secret))
return f.Friend.Replace(secret, "0");
}
}
return string.Empty;
}
public UUID GetUUID(String first, String last)
{
// Let's see if it's a local user
UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero, first, last);
if (account != null)
{
// check user level
if (account.UserLevel < m_LevelOutsideContacts)
return UUID.Zero;
else
return account.PrincipalID;
}
else
return UUID.Zero;
}
}
class TravelingAgentInfo
{
public UUID UserID;
public string GridExternalName = string.Empty;
public string ServiceToken = string.Empty;
public string ClientIPAddress = string.Empty; // as seen from this user agent service
public string MyIpAddress = string.Empty; // the user agent service's external IP, as seen from the next gatekeeper
}
}
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