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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using Nini.Config;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Framework.Servers.HttpServer;
namespace OpenSim.Server.Handlers.Base
{
public interface IServiceConnector
{
}
public class ServiceConnector : IServiceConnector
{
public virtual string ConfigURL
{
get { return String.Empty; }
}
public virtual string ConfigName
{
get;
protected set;
}
public virtual string ConfigFile
{
get;
protected set;
}
public virtual IConfigSource Config
{
get;
protected set;
}
public ServiceConnector()
{
}
public ServiceConnector(IConfigSource config, IHttpServer server, string configName)
{
}
// We call this from our plugin module to get our configuration
public IConfig GetConfig()
{
IConfig config = null;
config = ServerUtils.GetConfig(ConfigFile, ConfigName);
// Our file is not here? We can get one to bootstrap our plugin module
if ( config == null )
{
IConfigSource remotesource = GetConfigSource();
if (remotesource != null)
{
IniConfigSource initialconfig = new IniConfigSource();
initialconfig.Merge (remotesource);
initialconfig.Save(ConfigFile);
}
config = remotesource.Configs[ConfigName];
}
return config;
}
// We get our remote initial configuration for bootstrapping in case
// we have no configuration in our main file or in an existing
// modular config file. This is the last resort to bootstrap the
// configuration, likely a new plugin loading for the first time.
private IConfigSource GetConfigSource()
{
IConfigSource source = null;
source = ServerUtils.LoadInitialConfig(ConfigURL);
if (source == null)
System.Console.WriteLine(String.Format ("Config Url: {0} Not found!", ConfigURL));
return source;
}
}
}
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