1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
|
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Threading;
using System.Reflection;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Framework.Servers.HttpServer;
using log4net;
using Nini.Config;
namespace OpenSim.Server.Base
{
public class HttpServerBase : ServicesServerBase
{
// Logger
//
private static readonly ILog m_Log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// The http server instance
//
protected BaseHttpServer m_HttpServer = null;
protected uint m_Port = 0;
protected Dictionary<uint, BaseHttpServer> m_Servers =
new Dictionary<uint, BaseHttpServer>();
protected uint m_consolePort = 0;
public IHttpServer HttpServer
{
get { return m_HttpServer; }
}
public uint DefaultPort
{
get { return m_Port; }
}
public IHttpServer GetHttpServer(uint port)
{
m_Log.InfoFormat("[SERVER]: Requested port {0}", port);
if (port == m_Port)
return HttpServer;
if (m_Servers.ContainsKey(port))
return m_Servers[port];
m_Servers[port] = new BaseHttpServer(port);
m_Servers[port].Start();
return m_Servers[port];
}
// Handle all the automagical stuff
//
public HttpServerBase(string prompt, string[] args) : base(prompt, args)
{
}
protected override void ReadConfig()
{
IConfig networkConfig = m_Config.Configs["Network"];
if (networkConfig == null)
{
System.Console.WriteLine("Section 'Network' not found, server can't start");
Thread.CurrentThread.Abort();
}
uint port = (uint)networkConfig.GetInt("port", 0);
if (port == 0)
{
System.Console.WriteLine("Port number not specified or 0, server can't start");
Thread.CurrentThread.Abort();
}
m_consolePort = (uint)networkConfig.GetInt("ConsolePort", 0);
m_Port = port;
m_HttpServer = new BaseHttpServer(port);
MainServer.Instance = m_HttpServer;
}
protected override void Initialise()
{
m_HttpServer.Start();
if (MainConsole.Instance is RemoteConsole)
{
if (m_consolePort == 0)
((RemoteConsole)MainConsole.Instance).SetServer(m_HttpServer);
else
((RemoteConsole)MainConsole.Instance).SetServer(GetHttpServer(m_consolePort));
}
}
}
}
|