aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs
blob: 99bff832ffaa5cfba55d1aed2e3d680f6b1fd5f7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSimulator Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using log4net;
using Nini.Config;
using NUnit.Framework;
using OpenMetaverse;
using OpenMetaverse.Assets;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Region.CoreModules.Avatar.Attachments;
using OpenSim.Region.CoreModules.Avatar.AvatarFactory;
using OpenSim.Region.OptionalModules.World.NPC;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.ScriptEngine.Shared.Api;
using OpenSim.Region.ScriptEngine.Shared.Instance;
using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
using OpenSim.Services.Interfaces;
using OpenSim.Tests.Common;

namespace OpenSim.Region.ScriptEngine.Shared.Tests
{
    /// <summary>
    /// Tests for OSSL NPC API
    /// </summary>
    [TestFixture]
    public class OSSL_NpcApiAppearanceTest : OpenSimTestCase
    {
        protected Scene m_scene;
        protected XEngine.XEngine m_engine;

        [SetUp]
        public override void SetUp()
        {
            base.SetUp();

            IConfigSource initConfigSource = new IniConfigSource();
            IConfig config = initConfigSource.AddConfig("XEngine");
            config.Set("Enabled", "true");
            config.Set("AllowOSFunctions", "true");
            config.Set("OSFunctionThreatLevel", "Severe");
            config = initConfigSource.AddConfig("NPC");
            config.Set("Enabled", "true");

            m_scene = new SceneHelpers().SetupScene();
            SceneHelpers.SetupSceneModules(
                m_scene, initConfigSource, new AvatarFactoryModule(), new AttachmentsModule(), new NPCModule());

            m_engine = new XEngine.XEngine();
            m_engine.Initialise(initConfigSource);
            m_engine.AddRegion(m_scene);
        }

        /// <summary>
        /// Test creation of an NPC where the appearance data comes from a notecard
        /// </summary>
        [Test]
        public void TestOsNpcCreateUsingAppearanceFromNotecard()
        {
            TestHelpers.InMethod();

            // Store an avatar with a different height from default in a notecard.
            UUID userId = TestHelpers.ParseTail(0x1);
            float newHeight = 1.9f;

            ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);
            sp.Appearance.AvatarHeight = newHeight;
            SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, 0x10);
            SceneObjectPart part = so.RootPart;
            m_scene.AddSceneObject(so);

            OSSL_Api osslApi = new OSSL_Api();
            osslApi.Initialize(m_engine, part, null);

            string notecardName = "appearanceNc";
            osslApi.osOwnerSaveAppearance(notecardName);

            // Try creating a bot using the appearance in the notecard.
            string npcRaw = osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), notecardName);
            Assert.That(npcRaw, Is.Not.Null);

            UUID npcId = new UUID(npcRaw);
            ScenePresence npc = m_scene.GetScenePresence(npcId);
            Assert.That(npc, Is.Not.Null);
            Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(newHeight));
        }

        [Test]
        public void TestOsNpcCreateNotExistingNotecard()
        {
            TestHelpers.InMethod();

            UUID userId = TestHelpers.ParseTail(0x1);

            SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, 0x10);
            m_scene.AddSceneObject(so);

            OSSL_Api osslApi = new OSSL_Api();
            osslApi.Initialize(m_engine, so.RootPart, null);

            bool gotExpectedException = false;
            try
            {
                osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), "not existing notecard name");
            }
            catch (ScriptException)
            {
                gotExpectedException = true;
            }

            Assert.That(gotExpectedException, Is.True);
        }

        /// <summary>
        /// Test creation of an NPC where the appearance data comes from an avatar already in the region.
        /// </summary>
        [Test]
        public void TestOsNpcCreateUsingAppearanceFromAvatar()
        {
            TestHelpers.InMethod();
//            TestHelpers.EnableLogging();

            // Store an avatar with a different height from default in a notecard.
            UUID userId = TestHelpers.ParseTail(0x1);
            float newHeight = 1.9f;

            ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);
            sp.Appearance.AvatarHeight = newHeight;
            SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, 0x10);
            SceneObjectPart part = so.RootPart;
            m_scene.AddSceneObject(so);

            OSSL_Api osslApi = new OSSL_Api();
            osslApi.Initialize(m_engine, part, null);

            string notecardName = "appearanceNc";
            osslApi.osOwnerSaveAppearance(notecardName);

            // Try creating a bot using the existing avatar's appearance
            string npcRaw = osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), sp.UUID.ToString());
            Assert.That(npcRaw, Is.Not.Null);

            UUID npcId = new UUID(npcRaw);
            ScenePresence npc = m_scene.GetScenePresence(npcId);
            Assert.That(npc, Is.Not.Null);
            Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(newHeight));
        }

        [Test]
        public void TestOsNpcLoadAppearance()
        {
            TestHelpers.InMethod();
            //TestHelpers.EnableLogging();

            // Store an avatar with a different height from default in a notecard.
            UUID userId = TestHelpers.ParseTail(0x1);
            float firstHeight = 1.9f;
            float secondHeight = 2.1f;
            string firstAppearanceNcName = "appearanceNc1";
            string secondAppearanceNcName = "appearanceNc2";

            ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);
            sp.Appearance.AvatarHeight = firstHeight;
            SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, 0x10);
            SceneObjectPart part = so.RootPart;
            m_scene.AddSceneObject(so);

            OSSL_Api osslApi = new OSSL_Api();
            osslApi.Initialize(m_engine, part, null);

            osslApi.osOwnerSaveAppearance(firstAppearanceNcName);

            string npcRaw
                = osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), firstAppearanceNcName);

            // Create a second appearance notecard with a different height
            sp.Appearance.AvatarHeight = secondHeight;
            osslApi.osOwnerSaveAppearance(secondAppearanceNcName);

            osslApi.osNpcLoadAppearance(npcRaw, secondAppearanceNcName);

            UUID npcId = new UUID(npcRaw);
            ScenePresence npc = m_scene.GetScenePresence(npcId);
            Assert.That(npc, Is.Not.Null);
            Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(secondHeight));
        }

        [Test]
        public void TestOsNpcLoadAppearanceNotExistingNotecard()
        {
            TestHelpers.InMethod();

            // Store an avatar with a different height from default in a notecard.
            UUID userId = TestHelpers.ParseTail(0x1);
            float firstHeight = 1.9f;
//            float secondHeight = 2.1f;
            string firstAppearanceNcName = "appearanceNc1";
            string secondAppearanceNcName = "appearanceNc2";

            ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);
            sp.Appearance.AvatarHeight = firstHeight;
            SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, 0x10);
            SceneObjectPart part = so.RootPart;
            m_scene.AddSceneObject(so);

            OSSL_Api osslApi = new OSSL_Api();
            osslApi.Initialize(m_engine, part, null);

            osslApi.osOwnerSaveAppearance(firstAppearanceNcName);

            string npcRaw
                = osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), firstAppearanceNcName);

            bool gotExpectedException = false;
            try
            {
                osslApi.osNpcLoadAppearance(npcRaw, secondAppearanceNcName);
            }
            catch (ScriptException)
            {
                gotExpectedException = true;
            }

            Assert.That(gotExpectedException, Is.True);

            UUID npcId = new UUID(npcRaw);
            ScenePresence npc = m_scene.GetScenePresence(npcId);
            Assert.That(npc, Is.Not.Null);
            Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(firstHeight));
        }

        /// <summary>
        /// Test removal of an owned NPC.
        /// </summary>
        [Test]
        public void TestOsNpcRemoveOwned()
        {
            TestHelpers.InMethod();

            // Store an avatar with a different height from default in a notecard.
            UUID userId = TestHelpers.ParseTail(0x1);
            UUID otherUserId = TestHelpers.ParseTail(0x2);
            float newHeight = 1.9f;

            SceneHelpers.AddScenePresence(m_scene, otherUserId);

            ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);
            sp.Appearance.AvatarHeight = newHeight;

            SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, 0x10);
            SceneObjectPart part = so.RootPart;
            m_scene.AddSceneObject(so);

            SceneObjectGroup otherSo = SceneHelpers.CreateSceneObject(1, otherUserId, 0x20);
            SceneObjectPart otherPart = otherSo.RootPart;
            m_scene.AddSceneObject(otherSo);

            OSSL_Api osslApi = new OSSL_Api();
            osslApi.Initialize(m_engine, part, null);

            OSSL_Api otherOsslApi = new OSSL_Api();
            otherOsslApi.Initialize(m_engine, otherPart, null);

            string notecardName = "appearanceNc";
            osslApi.osOwnerSaveAppearance(notecardName);

            string npcRaw
                = osslApi.osNpcCreate(
                    "Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), notecardName, ScriptBaseClass.OS_NPC_CREATOR_OWNED);
            
            otherOsslApi.osNpcRemove(npcRaw);

            // Should still be around
            UUID npcId = new UUID(npcRaw);
            ScenePresence npc = m_scene.GetScenePresence(npcId);
            Assert.That(npc, Is.Not.Null);

            osslApi.osNpcRemove(npcRaw);

            npc = m_scene.GetScenePresence(npcId);

            // Now the owner deleted it and it's gone
            Assert.That(npc, Is.Null);
        }

        /// <summary>
        /// Test removal of an unowned NPC.
        /// </summary>
        [Test]
        public void TestOsNpcRemoveUnowned()
        {
            TestHelpers.InMethod();
//            log4net.Config.XmlConfigurator.Configure();

            // Store an avatar with a different height from default in a notecard.
            UUID userId = TestHelpers.ParseTail(0x1);
            float newHeight = 1.9f;

            ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);
            sp.Appearance.AvatarHeight = newHeight;
            SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, 0x10);
            SceneObjectPart part = so.RootPart;
            m_scene.AddSceneObject(so);

            OSSL_Api osslApi = new OSSL_Api();
            osslApi.Initialize(m_engine, part, null);

            string notecardName = "appearanceNc";
            osslApi.osOwnerSaveAppearance(notecardName);

            string npcRaw
                = osslApi.osNpcCreate(
                    "Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), notecardName, ScriptBaseClass.OS_NPC_NOT_OWNED);
            
            osslApi.osNpcRemove(npcRaw);

            UUID npcId = new UUID(npcRaw);
            ScenePresence npc = m_scene.GetScenePresence(npcId);
            Assert.That(npc, Is.Null);
        }
    }
}