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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
{
/// <summary>
/// A container for all of the reserved C# words that are not also reserved words in LSL.
/// The words must be maintained in alphabetical order.
/// The words that are key words in lsl are picked up by the lsl compiler as errors.
/// The LSL reserved words have been left in the list as comments for completeness
/// </summary>
internal class CSReservedWords
{
private static List<string> reservedWords = new List<string>(new string[] {
"abstract","as",
"base","bool","break","byte",
"case","catch","char","checked","class","const","continue",
"decimal","default","delegate",
//"do",
"double",
//"else",
"enum",
//"event",
"explicit","extern",
"false","finally","fixed",
//"float","for",
"foreach",
"goto",
//"if",
"implicit","in","int","interface","internal","is",
"lock","long",
"namespace","new","null",
"object","operator","out","override",
"params","private","protected","public",
"readonly","ref",
//"return",
"sbyte","sealed","short","sizeof","stackalloc","static",
//"string",
"struct","switch",
"this","throw","true","try","typeof",
"uint","ulong","unchecked","unsafe","ushort","using",
"virtual","void","volatile",
//"while"
});
/// <summary>
/// Returns true if the passed string is in the list of reserved words with
/// a little simple pre-filtering.
/// </summary>
internal static bool IsReservedWord(string word)
{
// A couple of quick filters to weed out single characters, ll functions and
// anything that starts with an uppercase letter
if (String.IsNullOrEmpty(word)) return false;
if (word.Length < 2) return false;
if (word.StartsWith("ll")) return false;
char first = word.ToCharArray(0,1)[0];
if (first >= 'A' && first <= 'Z') return false;
return (reservedWords.BinarySearch(word) >= 0);
}
}
}
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