aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
blob: 5fa25fb8c4dccc87507ee63767a7df2b6793baf2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler;

namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
{
    public class LSL_BaseClass : LSL_BuiltIn_Commands_Interface
    {
        public string State = "default";
        internal OpenSim.Region.Environment.Scenes.Scene World;

        public void Start(OpenSim.Region.Environment.Scenes.Scene _World, string FullScriptID)
        {
            World = _World;
            Common.SendToLog("OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass.Start() called. FullScriptID: " + FullScriptID);

            return;
        }

        //
        // IMPLEMENT THESE!
        //



        public float llSin(float f) { return 0; }
        public float llCos(float f) { return 0; }
        public float llTan(float f) { return 0; }
        public float llAtan2(float x, float y) { return 0; }
        public float llSqrt(float f) { return 0; }
        public float llPow(float fbase, float fexponent) { return 0; }
        public UInt32 llAbs(Int32 i) { return 0; }
        public float llFabs(float f) { return 0; }
        public float llFrand(float mag) { return 0; }
        public UInt32 llFloor(float f) { return 0; }
        public UInt32 llCeil(float f) { return 0; }
        public UInt32 llRound(float f) { return 0; }
        public float llVecMag(Axiom.Math.Vector3 v) { return 0; }
        public Axiom.Math.Vector3 llVecNorm(Axiom.Math.Vector3 v) { return new Axiom.Math.Vector3(); }
        public float llVecDist(Axiom.Math.Vector3 a, Axiom.Math.Vector3 b) { return 0; }
        public Axiom.Math.Vector3 llRot2Euler(Axiom.Math.Quaternion r) { return new Axiom.Math.Vector3(); }
        public Axiom.Math.Quaternion llEuler2Rot(Axiom.Math.Vector3 v) { return new Axiom.Math.Quaternion(); }
        public Axiom.Math.Quaternion llAxes2Rot(Axiom.Math.Vector3 fwd, Axiom.Math.Vector3 left, Axiom.Math.Vector3 up) { return new Axiom.Math.Quaternion(); }
        public Axiom.Math.Vector3 llRot2Fwd(Axiom.Math.Quaternion r) { return new Axiom.Math.Vector3(); }
        public Axiom.Math.Vector3 llRot2Left(Axiom.Math.Quaternion r) { return new Axiom.Math.Vector3(); }
        public Axiom.Math.Vector3 llRot2Up(Axiom.Math.Quaternion r) { return new Axiom.Math.Vector3(); }
        public Axiom.Math.Quaternion llRotBetween(Axiom.Math.Vector3 start, Axiom.Math.Vector3 end) { return new Axiom.Math.Quaternion(); }
        public void llWhisper(int channelID, string text)
        {
            //Common.SendToDebug("INTERNAL FUNCTION llWhisper(" + channelID + ", \"" + text + "\");");
            Console.WriteLine("llWhisper Channel " + channelID + ", Text: \"" + text + "\"");
        }
        //public void llSay(UInt32 channelID, string text)
        public void llSay(int channelID, string text)
        {
            //TODO: DO SOMETHING USEFUL HERE
            //Common.SendToDebug("INTERNAL FUNCTION llSay(" + (UInt32)channelID + ", \"" + (string)text + "\");");
            Console.WriteLine("llSay Channel " + channelID + ", Text: \"" + text + "\"");
            //World.SimChat(
        }
        public void llShout(UInt16 channelID, string text) { return; }
        public UInt32 llListen(UInt16 channelID, string name, string ID, string msg) { return 0; }
        public void llListenControl(UInt32 number, UInt32 active) { return; }
        public void llListenRemove(UInt32 number) { return; }
        public void llSensor(string name, string id, UInt32 type, float range, float arc) { return; }
        public void llSensorRepeat(string name, string id, UInt32 type, float range, float arc, float rate) { return; }
        public void llSensorRemove() { return; }
        public string llDetectedName(UInt32 number) { return ""; }
        public string llDetectedKey(UInt32 number) { return ""; }
        public string llDetectedOwner(UInt32 number) { return ""; }
        public UInt32 llDetectedType(UInt32 number) { return 0; }
        public Axiom.Math.Vector3 llDetectedPos(UInt32 number) { return new Axiom.Math.Vector3(); }
        public Axiom.Math.Vector3 llDetectedVel(UInt32 number) { return new Axiom.Math.Vector3(); }
        public Axiom.Math.Vector3 llDetectedGrab(UInt32 number) { return new Axiom.Math.Vector3(); }
        public Axiom.Math.Quaternion llDetectedRot(UInt32 number) { return new Axiom.Math.Quaternion(); }
        public UInt32 llDetectedGroup(UInt32 number) { return 0; }
        public UInt32 llDetectedLinkNumber(UInt32 number) { return 0; }
        public void llDie() { return; }
        public float llGround(Axiom.Math.Vector3 offset) { return 0; }
        public float llCloud(Axiom.Math.Vector3 offset) { return 0; }
        public Axiom.Math.Vector3 llWind(Axiom.Math.Vector3 offset) { return new Axiom.Math.Vector3(); }
        public void llSetStatus(UInt32 status, UInt32 value) { return; }
        public UInt32 llGetStatus(UInt32 status) { return 0; }
        public void llSetScale(Axiom.Math.Vector3 scale) { return; }
        public Axiom.Math.Vector3 llGetScale() { return new Axiom.Math.Vector3(); }
        public void llSetColor(Axiom.Math.Vector3 color, UInt32 face) { return; }
        public float llGetAlpha(UInt32 face) { return 0; }
        public void llSetAlpha(float alpha, UInt32 face) { return; }
        public Axiom.Math.Vector3 llGetColor(UInt32 face) { return new Axiom.Math.Vector3(); }
        public void llSetTexture(string texture, UInt32 face) { return; }
        public void llScaleTexture(float u, float v, UInt32 face) { return; }
        public void llOffsetTexture(float u, float v, UInt32 face) { return; }
        public void llRotateTexture(float rotation, UInt32 face) { return; }
        public string llGetTexture(UInt32 face) { return ""; }
        public void llSetPos(Axiom.Math.Vector3 pos) { return; }


        public Axiom.Math.Vector3 llGetPos() { return new Axiom.Math.Vector3(); }
        public Axiom.Math.Vector3 llGetLocalPos() { return new Axiom.Math.Vector3(); }
        public void llSetRot(Axiom.Math.Quaternion rot) { }
        public Axiom.Math.Quaternion llGetRot() { return new Axiom.Math.Quaternion(); }
        public Axiom.Math.Quaternion llGetLocalRot() { return new Axiom.Math.Quaternion(); }
        public void llSetForce(Axiom.Math.Vector3 force, Int32 local) { }
        public Axiom.Math.Vector3 llGetForce() { return new Axiom.Math.Vector3(); }
        public Int32 llTarget(Axiom.Math.Vector3 position, float range) { return 0; }
        public void llTargetRemove(Int32 number) { }
        public Int32 llRotTarget(Axiom.Math.Quaternion rot, float error) { return 0; }
        public void llRotTargetRemove(Int32 number) { }
        public void llMoveToTarget(Axiom.Math.Vector3 target, float tau) { }
        public void llStopMoveToTarget() { }
        public void llApplyImpulse(Axiom.Math.Vector3 force, Int32 local) { }
        public void llApplyRotationalImpulse(Axiom.Math.Vector3 force, Int32 local) { }
        public void llSetTorque(Axiom.Math.Vector3 torque, Int32 local) { }
        public Axiom.Math.Vector3 llGetTorque() { return new Axiom.Math.Vector3(); }
        public void llSetForceAndTorque(Axiom.Math.Vector3 force, Axiom.Math.Vector3 torque, Int32 local) { }
        public Axiom.Math.Vector3 llGetVel() { return new Axiom.Math.Vector3(); }
        public Axiom.Math.Vector3 llGetAccel() { return new Axiom.Math.Vector3(); }
        public Axiom.Math.Vector3 llGetOmega() { return new Axiom.Math.Vector3(); }
        public float llGetTimeOfDay() { return 0; }
        public float llGetWallclock() { return 0; }
        public float llGetTime() { return 0; }
        public void llResetTime() { }
        public float llGetAndResetTime() { return 0; }
        public void llSound() { }
        public void llPlaySound(string sound, float volume) { }
        public void llLoopSound(string sound, float volume) { }
        public void llLoopSoundMaster(string sound, float volume) { }
        public void llLoopSoundSlave(string sound, float volume) { }
        public void llPlaySoundSlave(string sound, float volume) { }
        public void llTriggerSound(string sound, float volume) { }
        public void llStopSound() { }
        public void llPreloadSound(string sound) { }
        public void llGetSubString(string src, Int32 start, Int32 end) { }
        public string llDeleteSubString(string src, Int32 start, Int32 end) { return ""; }
        public void llInsertString(string dst, Int32 position, string src) { }
        public string llToUpper(string source) { return ""; }
        public string llToLower(string source) { return ""; }
        public Int32 llGiveMoney(string destination, Int32 amount) { return 0; }
        public void llMakeExplosion() { }
        public void llMakeFountain() { }
        public void llMakeSmoke() { }
        public void llMakeFire() { }
        public void llRezObject(string inventory, Axiom.Math.Vector3 pos, Axiom.Math.Quaternion rot, Int32 param) { }
        public void llLookAt(Axiom.Math.Vector3 target, float strength, float damping) { }
        public void llStopLookAt() { }
        public void llSetTimerEvent(float sec) { }
        public void llSleep(float sec) { }
        public float llGetMass() { return 0; }
        public void llCollisionFilter(string name, string id, Int32 accept) { }
        public void llTakeControls(Int32 controls, Int32 accept, Int32 pass_on) { }
        public void llReleaseControls() { }
        public void llAttachToAvatar(Int32 attachment) { }
        public void llDetachFromAvatar() { }
        public void llTakeCamera() { }
        public void llReleaseCamera() { }
        public string llGetOwner() { return ""; }
        public void llInstantMessage(string user, string message) { }
        public void llEmail(string address, string subject, string message) { }
        public void llGetNextEmail(string address, string subject) { }
        public string llGetKey() { return ""; }
        public void llSetBuoyancy(float buoyancy) { }
        public void llSetHoverHeight(float height, Int32 water, float tau) { }
        public void llStopHover() { }
        public void llMinEventDelay(float delay) { }
        public void llSoundPreload() { }
        public void llRotLookAt(Axiom.Math.Quaternion target, float strength, float damping) { }
        public Int32 llStringLength(string str) { return 0; }
        public void llStartAnimation(string anim) { }
        public void llStopAnimation(string anim) { }
        public void llPointAt() { }
        public void llStopPointAt() { }
        public void llTargetOmega(Axiom.Math.Vector3 axis, float spinrate, float gain) { }
        public Int32 llGetStartParameter() { return 0; }
        public void llGodLikeRezObject(string inventory, Axiom.Math.Vector3 pos) { }
        public void llRequestPermissions(string agent, Int32 perm) { }
        public string llGetPermissionsKey() { return ""; }
        public Int32 llGetPermissions() { return 0; }
        public Int32 llGetLinkNumber() { return 0; }
        public void llSetLinkColor(Int32 linknumber, Axiom.Math.Vector3 color, Int32 face) { }
        public void llCreateLink(string target, Int32 parent) { }
        public void llBreakLink(Int32 linknum) { }
        public void llBreakAllLinks() { }
        public string llGetLinkKey(Int32 linknum) { return ""; }
        public void llGetLinkName(Int32 linknum) { }
        public Int32 llGetInventoryNumber(Int32 type) { return 0; }
        public string llGetInventoryName(Int32 type, Int32 number) { return ""; }
        public void llSetScriptState(string name, Int32 run) { }
        public float llGetEnergy() { return 0; }
        public void llGiveInventory(string destination, string inventory) { }
        public void llRemoveInventory(string item) { }
        public void llSetText(string text, Axiom.Math.Vector3 color, float alpha) { }
        public float llWater(Axiom.Math.Vector3 offset) { return 0; }
        public void llPassTouches(Int32 pass) { }
        public string llRequestAgentData(string id, Int32 data) { return ""; }
        public string llRequestInventoryData(string name) { return ""; }
        public void llSetDamage(float damage) { }
        public void llTeleportAgentHome(string agent) { }
        public void llModifyLand(Int32 action, Int32 brush) { }
        public void llCollisionSound(string impact_sound, float impact_volume) { }
        public void llCollisionSprite(string impact_sprite) { }
        public string llGetAnimation(string id) { return ""; }
        public void llResetScript() { }
        public void llMessageLinked(Int32 linknum, Int32 num, string str, string id) { }
        public void llPushObject(string target, Axiom.Math.Vector3 impulse, Axiom.Math.Vector3 ang_impulse, Int32 local) { }
        public void llPassCollisions(Int32 pass) { }
        public string llGetScriptName() { return ""; }
        public Int32 llGetNumberOfSides() { return 0; }
        public Axiom.Math.Quaternion llAxisAngle2Rot(Axiom.Math.Vector3 axis, float angle) { return new Axiom.Math.Quaternion(); }
        public Axiom.Math.Vector3 llRot2Axis(Axiom.Math.Quaternion rot) { return new Axiom.Math.Vector3(); }
        public void llRot2Angle() { }
        public float llAcos(float val) { return 0; }
        public float llAsin(float val) { return 0; }
        public float llAngleBetween(Axiom.Math.Quaternion a, Axiom.Math.Quaternion b) { return 0; }
        public string llGetInventoryKey(string name) { return ""; }
        public void llAllowInventoryDrop(Int32 add) { }
        public Axiom.Math.Vector3 llGetSunDirection() { return new Axiom.Math.Vector3(); }
        public Axiom.Math.Vector3 llGetTextureOffset(Int32 face) { return new Axiom.Math.Vector3(); }
        public Axiom.Math.Vector3 llGetTextureScale(Int32 side) { return new Axiom.Math.Vector3(); }
        public float llGetTextureRot(Int32 side) { return 0; }
        public Int32 llSubStringIndex(string source, string pattern) { return 0; }
        public string llGetOwnerKey(string id) { return ""; }
        public Axiom.Math.Vector3 llGetCenterOfMass() { return new Axiom.Math.Vector3(); }
        public void llListSort() { }
        public void llGetListLength() { }
        public void llList2Integer() { }
        public void llList2Float() { }
        public void llList2String() { }
        public void llList2Key() { }
        public void llList2Vector() { }
        public void llList2Rot() { }
        public void llList2List() { }
        public void llDeleteSubList() { }
        public void llGetListEntryType() { }
        public void llList2CSV() { }
        public void llCSV2List() { }
        public void llListRandomize() { }
        public void llList2ListStrided() { }
        public void llGetRegionCorner() { }
        public void llListInsertList() { }
        public void llListFindList() { }
        public string llGetObjectName() { return ""; }
        public void llSetObjectName(string name) { }
        public string llGetDate() { return ""; }
        public Int32 llEdgeOfWorld(Axiom.Math.Vector3 pos, Axiom.Math.Vector3 dir) { return 0; }
        public Int32 llGetAgentInfo(string id) { return 0; }
        public void llAdjustSoundVolume(float volume) { }
        public void llSetSoundQueueing(Int32 queue) { }
        public void llSetSoundRadius(float radius) { }
        public string llKey2Name(string id) { return ""; }
        public void llSetTextureAnim(Int32 mode, Int32 face, Int32 sizex, Int32 sizey, float start, float length, float rate) { }
        public void llTriggerSoundLimited(string sound, float volume, Axiom.Math.Vector3 top_north_east, Axiom.Math.Vector3 bottom_south_west) { }
        public void llEjectFromLand(string pest) { }
        public void llParseString2List() { }
        public Int32 llOverMyLand(string id) { return 0; }
        public string llGetLandOwnerAt(Axiom.Math.Vector3 pos) { return ""; }
        public string llGetNotecardLine(string name, Int32 line) { return ""; }
        public void llGetAgentSize() { }
        public void llSameGroup() { }
        public void llUnSit() { }
        public void llGroundSlope() { }
        public void llGroundNormal() { }
        public void llGroundContour() { }
        public void llGetAttached() { }
        public void llGetFreeMemory() { }
        public void llGetRegionName() { }
        public void llGetRegionTimeDilation() { }
        public void llGetRegionFPS() { }
        public void llParticleSystem() { }
        public void llGroundRepel() { }
        public void llGiveInventoryList() { }
        public void llSetVehicleType() { }
        public void llSetVehicleFloatParam() { }
        public void llSetVehicleVectorParam() { }
        public void llSetVehicleRotationParam() { }
        public void llSetVehicleFlags() { }
        public void llRemoveVehicleFlags() { }
        public void llSitTarget() { }
        public void llAvatarOnSitTarget() { }
        public void llAddToLandPassList() { }
        public void llSetTouchText() { }
        public void llSetSitText() { }
        public void llSetCameraEyeOffset() { }
        public void llSetCameraAtOffset() { }
        public void llDumpList2String() { }
        public void llScriptDanger() { }
        public void llDialog() { }
        public void llVolumeDetect() { }
        public void llResetOtherScript() { }
        public void llGetScriptState() { }
        public void llRemoteLoadScript() { }
        public void llSetRemoteScriptAccessPin() { }
        public void llRemoteLoadScriptPin() { }
        public void llOpenRemoteDataChannel() { }
        public void llSendRemoteData() { }
        public void llRemoteDataReply() { }
        public void llCloseRemoteDataChannel() { }
        public void llMD5String() { }
        public void llSetPrimitiveParams() { }
        public void llStringToBase64() { }
        public void llBase64ToString() { }
        public void llXorBase64Strings() { }
        public void llRemoteDataSetRegion() { }
        public void llLog10() { }
        public void llLog() { }
        public void llGetAnimationList() { }
        public void llSetParcelMusicURL() { }
        public void llGetRootPosition() { }
        public void llGetRootRotation() { }
        public void llGetObjectDesc() { }
        public void llSetObjectDesc() { }
        public void llGetCreator() { }
        public void llGetTimestamp() { }
        public void llSetLinkAlpha() { }
        public void llGetNumberOfPrims() { }
        public void llGetNumberOfNotecardLines() { }
        public void llGetBoundingBox() { }
        public void llGetGeometricCenter() { }
        public void llGetPrimitiveParams() { }
        public void llIntegerToBase64() { }
        public void llBase64ToInteger() { }
        public void llGetGMTclock() { }
        public void llGetSimulatorHostname() { }
        public void llSetLocalRot() { }
        public void llParseStringKeepNulls() { }
        public void llRezAtRoot() { }
        public void llGetObjectPermMask() { }
        public void llSetObjectPermMask() { }
        public void llGetInventoryPermMask() { }
        public void llSetInventoryPermMask() { }
        public void llGetInventoryCreator() { }
        public void llOwnerSay() { }
        public void llRequestSimulatorData() { }
        public void llForceMouselook() { }
        public void llGetObjectMass() { }
        public void llListReplaceList() { }
        public void llLoadURL() { }
        public void llParcelMediaCommandList() { }
        public void llParcelMediaQuery() { }
        public void llModPow() { }
        public void llGetInventoryType() { }
        public void llSetPayPrice() { }
        public void llGetCameraPos() { }
        public void llGetCameraRot() { }
        public void llSetPrimURL() { }
        public void llRefreshPrimURL() { }
        public void llEscapeURL() { }
        public void llUnescapeURL() { }
        public void llMapDestination() { }
        public void llAddToLandBanList() { }
        public void llRemoveFromLandPassList() { }
        public void llRemoveFromLandBanList() { }
        public void llSetCameraParams() { }
        public void llClearCameraParams() { }
        public void llListStatistics() { }
        public void llGetUnixTime() { }
        public void llGetParcelFlags() { }
        public void llGetRegionFlags() { }
        public void llXorBase64StringsCorrect() { }
        public void llHTTPRequest() { }
        public void llResetLandBanList() { }
        public void llResetLandPassList() { }
        public void llGetParcelPrimCount() { }
        public void llGetParcelPrimOwners() { }
        public void llGetObjectPrimCount() { }
        public void llGetParcelMaxPrims() { }
        public void llGetParcelDetails() { }

    }
}