1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
|
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Modules.Scripting.XMLRPC;
using OpenSim.Region.ScriptEngine.Shared;
namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins
{
public class XmlRequest
{
public AsyncCommandManager m_CmdManager;
public XmlRequest(AsyncCommandManager CmdManager)
{
m_CmdManager = CmdManager;
}
public void CheckXMLRPCRequests()
{
if (m_CmdManager.m_ScriptEngine.World == null)
return;
IXMLRPC xmlrpc = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
if (null == xmlrpc)
return;
// Process the completed request queue
RPCRequestInfo rInfo = xmlrpc.GetNextCompletedRequest();
while (rInfo != null)
{
bool handled = false;
// Request must be taken out of the queue in case there is no handler, otherwise we loop infinitely
xmlrpc.RemoveCompletedRequest(rInfo.GetMessageID());
// And since the xmlrpc request queue is actually shared among all regions on the simulator, we need
// to look in each one for the appropriate handler
foreach (ScriptEngine sman in ScriptEngine.ScriptEngines) {
if (sman.m_ScriptManager.GetScript(rInfo.GetLocalID(),rInfo.GetItemID()) != null) {
//Deliver data to prim's remote_data handler
object[] resobj = new object[]
{
new LSL_Types.LSLInteger(2), new LSL_Types.LSLString(rInfo.GetChannelKey().ToString()), new LSL_Types.LSLString(rInfo.GetMessageID().ToString()), new LSL_Types.LSLString(String.Empty),
new LSL_Types.LSLInteger(rInfo.GetIntValue()),
new LSL_Types.LSLString(rInfo.GetStrVal())
};
sman.m_EventQueueManager.AddToScriptQueue(
rInfo.GetLocalID(), rInfo.GetItemID(), "remote_data", EventQueueManager.llDetectNull, resobj
);
handled = true;
}
}
if (! handled)
{
Console.WriteLine("Unhandled xml_request: " + rInfo.GetItemID());
}
rInfo = xmlrpc.GetNextCompletedRequest();
}
// Process the send queue
SendRemoteDataRequest srdInfo = xmlrpc.GetNextCompletedSRDRequest();
while (srdInfo != null)
{
bool handled = false;
// Request must be taken out of the queue in case there is no handler, otherwise we loop infinitely
xmlrpc.RemoveCompletedSRDRequest(srdInfo.GetReqID());
// And this is another shared queue... so we check each of the script engines for a handler
foreach (ScriptEngine sman in ScriptEngine.ScriptEngines)
{
if (sman.m_ScriptManager.GetScript(srdInfo.m_localID,srdInfo.m_itemID) != null) {
//Deliver data to prim's remote_data handler
object[] resobj = new object[]
{
new LSL_Types.LSLInteger(3), new LSL_Types.LSLString(srdInfo.channel.ToString()), new LSL_Types.LSLString(srdInfo.GetReqID().ToString()), new LSL_Types.LSLString(String.Empty),
new LSL_Types.LSLInteger(srdInfo.idata),
new LSL_Types.LSLString(srdInfo.sdata)
};
sman.m_EventQueueManager.AddToScriptQueue(
srdInfo.m_localID, srdInfo.m_itemID, "remote_data", EventQueueManager.llDetectNull, resobj
);
handled = true;
}
}
if (! handled)
{
Console.WriteLine("Unhandled xml_srdrequest: " + srdInfo.GetReqID());
}
srdInfo = xmlrpc.GetNextCompletedSRDRequest();
}
}
}
}
|