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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*     * Redistributions of source code must retain the above copyright
*       notice, this list of conditions and the following disclaimer.
*     * Redistributions in binary form must reproduce the above copyright
*       notice, this list of conditions and the following disclaimer in the
*       documentation and/or other materials provided with the distribution.
*     * Neither the name of the OpenSim Project nor the
*       names of its contributors may be used to endorse or promote products
*       derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* 
*/

using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading;
using libsecondlife;
using Axiom.Math;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Modules;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Framework;
using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins;

namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins
{
    public class HttpRequest
    {
        public AsyncCommandManager m_CmdManager;

        public HttpRequest(AsyncCommandManager CmdManager)
        {
            m_CmdManager = CmdManager;
        }


        public void CheckHttpRequests()
        {
            if (m_CmdManager.m_ScriptEngine.World == null)
                return;

            IHttpRequests iHttpReq =
                m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>();

            HttpRequestClass httpInfo = null;

            if (iHttpReq != null)
                httpInfo = iHttpReq.GetNextCompletedRequest();

            while (httpInfo != null)
            {
                //m_ScriptEngine.Log.Info("[AsyncLSL]:" + httpInfo.response_body + httpInfo.status);

                // Deliver data to prim's remote_data handler
                //
                // TODO: Returning null for metadata, since the lsl function
                // only returns the byte for HTTP_BODY_TRUNCATED, which is not
                // implemented here yet anyway.  Should be fixed if/when maxsize
                // is supported

                if (m_CmdManager.m_ScriptEngine.m_ScriptManager.GetScript(httpInfo.localID, httpInfo.itemID) != null)
                {
                    iHttpReq.RemoveCompletedRequest(httpInfo.reqID);
                    object[] resobj = new object[]
                    {
                        httpInfo.reqID.ToString(), httpInfo.status, null, httpInfo.response_body
                    };

                    m_CmdManager.m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(
                        httpInfo.localID, httpInfo.itemID, "http_response", EventQueueManager.llDetectNull, resobj
                    );
                    //Thread.Sleep(2500);
                }

                httpInfo = iHttpReq.GetNextCompletedRequest();
            }
        }


    }
}