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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
{
public class RegionReadyModule : INonSharedRegionModule
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IConfig m_config = null;
private bool m_firstEmptyCompileQueue;
private bool m_oarFileLoading;
private bool m_lastOarLoadedOk;
private int m_channelNotify = -1000;
private bool m_enabled = false;
Scene m_scene = null;
#region INonSharedRegionModule interface
public Type ReplaceableInterface
{
get { return null; }
}
public void Initialise(IConfigSource config)
{
m_log.Info("[RegionReady] Initialising");
m_config = config.Configs["RegionReady"];
if (m_config != null)
{
m_enabled = m_config.GetBoolean("enabled", false);
if (m_enabled)
{
m_channelNotify = m_config.GetInt("channel_notify", m_channelNotify);
}
}
if (!m_enabled)
m_log.Info("[RegionReady] disabled.");
}
public void AddRegion(Scene scene)
{
if (!m_enabled)
return;
m_firstEmptyCompileQueue = true;
m_oarFileLoading = false;
m_lastOarLoadedOk = true;
m_scene = scene;
m_scene.EventManager.OnEmptyScriptCompileQueue += OnEmptyScriptCompileQueue;
m_scene.EventManager.OnOarFileLoaded += OnOarFileLoaded;
m_log.InfoFormat("[RegionReady]: Enabled for region {0}", scene.RegionInfo.RegionName);
}
public void RemoveRegion(Scene scene)
{
if (!m_enabled)
return;
m_scene.EventManager.OnEmptyScriptCompileQueue -= OnEmptyScriptCompileQueue;
m_scene.EventManager.OnOarFileLoaded -= OnOarFileLoaded;
m_scene = null;
}
public void Close()
{
}
public void RegionLoaded(Scene scene)
{
}
public string Name
{
get { return "RegionReadyModule"; }
}
#endregion
void OnEmptyScriptCompileQueue(int numScriptsFailed, string message)
{
if (m_firstEmptyCompileQueue || m_oarFileLoading)
{
OSChatMessage c = new OSChatMessage();
if (m_firstEmptyCompileQueue)
c.Message = "server_startup,";
else
c.Message = "oar_file_load,";
m_firstEmptyCompileQueue = false;
m_oarFileLoading = false;
m_scene.Backup();
c.From = "RegionReady";
if (m_lastOarLoadedOk)
c.Message += "1,";
else
c.Message += "0,";
c.Channel = m_channelNotify;
c.Message += numScriptsFailed.ToString() + "," + message;
c.Type = ChatTypeEnum.Region;
c.Position = new Vector3(((int)Constants.RegionSize * 0.5f), ((int)Constants.RegionSize * 0.5f), 30);
c.Sender = null;
c.SenderUUID = UUID.Zero;
m_log.InfoFormat("[RegionReady]: Region \"{0}\" is ready: \"{1}\" on channel {2}",
m_scene.RegionInfo.RegionName, c.Message, m_channelNotify);
m_scene.EventManager.TriggerOnChatBroadcast(this, c);
}
}
void OnOarFileLoaded(Guid requestId, string message)
{
m_oarFileLoading = true;
if (message==String.Empty)
{
m_lastOarLoadedOk = true;
} else {
m_log.InfoFormat("[RegionReady]: Oar file load errors: {0}", message);
m_lastOarLoadedOk = false;
}
}
}
}
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