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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Reflection;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using log4net;
using Mono.Addins;
using Nini.Config;
using Nwc.XmlRpc;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.CoreModules.Avatar.Chat;
namespace OpenSim.Region.OptionalModules.Avatar.Concierge
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ConciergeModule")]
public class ConciergeModule : ChatModule, ISharedRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private const int DEBUG_CHANNEL = 2147483647;
private List<IScene> m_scenes = new List<IScene>();
private List<IScene> m_conciergedScenes = new List<IScene>();
private bool m_replacingChatModule = false;
private IConfig m_config;
private string m_whoami = "conferencier";
private Regex m_regions = null;
private string m_welcomes = null;
private int m_conciergeChannel = 42;
private string m_announceEntering = "{0} enters {1} (now {2} visitors in this region)";
private string m_announceLeaving = "{0} leaves {1} (back to {2} visitors in this region)";
private string m_xmlRpcPassword = String.Empty;
private string m_brokerURI = String.Empty;
private int m_brokerUpdateTimeout = 300;
internal object m_syncy = new object();
internal bool m_enabled = false;
#region ISharedRegionModule Members
public override void Initialise(IConfigSource config)
{
m_config = config.Configs["Concierge"];
if (null == m_config)
return;
if (!m_config.GetBoolean("enabled", false))
return;
m_enabled = true;
// check whether ChatModule has been disabled: if yes,
// then we'll "stand in"
try
{
if (config.Configs["Chat"] == null)
{
// if Chat module has not been configured it's
// enabled by default, so we are not going to
// replace it.
m_replacingChatModule = false;
}
else
{
m_replacingChatModule = !config.Configs["Chat"].GetBoolean("enabled", true);
}
}
catch (Exception)
{
m_replacingChatModule = false;
}
m_log.InfoFormat("[Concierge] {0} ChatModule", m_replacingChatModule ? "replacing" : "not replacing");
// take note of concierge channel and of identity
m_conciergeChannel = config.Configs["Concierge"].GetInt("concierge_channel", m_conciergeChannel);
m_whoami = m_config.GetString("whoami", "conferencier");
m_welcomes = m_config.GetString("welcomes", m_welcomes);
m_announceEntering = m_config.GetString("announce_entering", m_announceEntering);
m_announceLeaving = m_config.GetString("announce_leaving", m_announceLeaving);
m_xmlRpcPassword = m_config.GetString("password", m_xmlRpcPassword);
m_brokerURI = m_config.GetString("broker", m_brokerURI);
m_brokerUpdateTimeout = m_config.GetInt("broker_timeout", m_brokerUpdateTimeout);
m_log.InfoFormat("[Concierge] reporting as \"{0}\" to our users", m_whoami);
// calculate regions Regex
if (m_regions == null)
{
string regions = m_config.GetString("regions", String.Empty);
if (!String.IsNullOrEmpty(regions))
{
m_regions = new Regex(@regions, RegexOptions.Compiled | RegexOptions.IgnoreCase);
}
}
}
public override void AddRegion(Scene scene)
{
if (!m_enabled) return;
MainServer.Instance.AddXmlRPCHandler("concierge_update_welcome", XmlRpcUpdateWelcomeMethod, false);
lock (m_syncy)
{
if (!m_scenes.Contains(scene))
{
m_scenes.Add(scene);
if (m_regions == null || m_regions.IsMatch(scene.RegionInfo.RegionName))
m_conciergedScenes.Add(scene);
// subscribe to NewClient events
scene.EventManager.OnNewClient += OnNewClient;
// subscribe to *Chat events
scene.EventManager.OnChatFromWorld += OnChatFromWorld;
if (!m_replacingChatModule)
scene.EventManager.OnChatFromClient += OnChatFromClient;
scene.EventManager.OnChatBroadcast += OnChatBroadcast;
// subscribe to agent change events
scene.EventManager.OnMakeRootAgent += OnMakeRootAgent;
scene.EventManager.OnMakeChildAgent += OnMakeChildAgent;
}
}
m_log.InfoFormat("[Concierge]: initialized for {0}", scene.RegionInfo.RegionName);
}
public override void RemoveRegion(Scene scene)
{
if (!m_enabled) return;
MainServer.Instance.RemoveXmlRPCHandler("concierge_update_welcome");
lock (m_syncy)
{
// unsubscribe from NewClient events
scene.EventManager.OnNewClient -= OnNewClient;
// unsubscribe from *Chat events
scene.EventManager.OnChatFromWorld -= OnChatFromWorld;
if (!m_replacingChatModule)
scene.EventManager.OnChatFromClient -= OnChatFromClient;
scene.EventManager.OnChatBroadcast -= OnChatBroadcast;
// unsubscribe from agent change events
scene.EventManager.OnMakeRootAgent -= OnMakeRootAgent;
scene.EventManager.OnMakeChildAgent -= OnMakeChildAgent;
if (m_scenes.Contains(scene))
{
m_scenes.Remove(scene);
}
if (m_conciergedScenes.Contains(scene))
{
m_conciergedScenes.Remove(scene);
}
}
m_log.InfoFormat("[Concierge]: removed {0}", scene.RegionInfo.RegionName);
}
public override void PostInitialise()
{
}
public override void Close()
{
}
new public Type ReplaceableInterface
{
get { return null; }
}
public override string Name
{
get { return "ConciergeModule"; }
}
#endregion
#region ISimChat Members
public override void OnChatBroadcast(Object sender, OSChatMessage c)
{
if (m_replacingChatModule)
{
// distribute chat message to each and every avatar in
// the region
base.OnChatBroadcast(sender, c);
}
// TODO: capture logic
return;
}
public override void OnChatFromClient(Object sender, OSChatMessage c)
{
if (m_replacingChatModule)
{
// replacing ChatModule: need to redistribute
// ChatFromClient to interested subscribers
c = FixPositionOfChatMessage(c);
Scene scene = (Scene)c.Scene;
scene.EventManager.TriggerOnChatFromClient(sender, c);
if (m_conciergedScenes.Contains(c.Scene))
{
// when we are replacing ChatModule, we treat
// OnChatFromClient like OnChatBroadcast for
// concierged regions, effectively extending the
// range of chat to cover the whole
// region. however, we don't do this for whisper
// (got to have some privacy)
if (c.Type != ChatTypeEnum.Whisper)
{
base.OnChatBroadcast(sender, c);
return;
}
}
// redistribution will be done by base class
base.OnChatFromClient(sender, c);
}
// TODO: capture chat
return;
}
public override void OnChatFromWorld(Object sender, OSChatMessage c)
{
if (m_replacingChatModule)
{
if (m_conciergedScenes.Contains(c.Scene))
{
// when we are replacing ChatModule, we treat
// OnChatFromClient like OnChatBroadcast for
// concierged regions, effectively extending the
// range of chat to cover the whole
// region. however, we don't do this for whisper
// (got to have some privacy)
if (c.Type != ChatTypeEnum.Whisper)
{
base.OnChatBroadcast(sender, c);
return;
}
}
base.OnChatFromWorld(sender, c);
}
return;
}
#endregion
public override void OnNewClient(IClientAPI client)
{
client.OnLogout += OnClientLoggedOut;
if (m_replacingChatModule)
client.OnChatFromClient += OnChatFromClient;
}
public void OnClientLoggedOut(IClientAPI client)
{
client.OnLogout -= OnClientLoggedOut;
client.OnConnectionClosed -= OnClientLoggedOut;
if (m_conciergedScenes.Contains(client.Scene))
{
Scene scene = client.Scene as Scene;
m_log.DebugFormat("[Concierge]: {0} logs off from {1}", client.Name, scene.RegionInfo.RegionName);
AnnounceToAgentsRegion(scene, String.Format(m_announceLeaving, client.Name, scene.RegionInfo.RegionName, scene.GetRootAgentCount()));
UpdateBroker(scene);
}
}
public void OnMakeRootAgent(ScenePresence agent)
{
if (m_conciergedScenes.Contains(agent.Scene))
{
Scene scene = agent.Scene;
m_log.DebugFormat("[Concierge]: {0} enters {1}", agent.Name, scene.RegionInfo.RegionName);
WelcomeAvatar(agent, scene);
AnnounceToAgentsRegion(scene, String.Format(m_announceEntering, agent.Name,
scene.RegionInfo.RegionName, scene.GetRootAgentCount()));
UpdateBroker(scene);
}
}
public void OnMakeChildAgent(ScenePresence agent)
{
if (m_conciergedScenes.Contains(agent.Scene))
{
Scene scene = agent.Scene;
m_log.DebugFormat("[Concierge]: {0} leaves {1}", agent.Name, scene.RegionInfo.RegionName);
AnnounceToAgentsRegion(scene, String.Format(m_announceLeaving, agent.Name,
scene.RegionInfo.RegionName, scene.GetRootAgentCount()));
UpdateBroker(scene);
}
}
internal class BrokerState
{
public string Uri;
public string Payload;
public HttpWebRequest Poster;
public Timer Timer;
public BrokerState(string uri, string payload, HttpWebRequest poster)
{
Uri = uri;
Payload = payload;
Poster = poster;
}
}
protected void UpdateBroker(Scene scene)
{
if (String.IsNullOrEmpty(m_brokerURI))
return;
string uri = String.Format(m_brokerURI, scene.RegionInfo.RegionName, scene.RegionInfo.RegionID);
// create XML sniplet
StringBuilder list = new StringBuilder();
list.Append(String.Format("<avatars count=\"{0}\" region_name=\"{1}\" region_uuid=\"{2}\" timestamp=\"{3}\">\n",
scene.GetRootAgentCount(), scene.RegionInfo.RegionName,
scene.RegionInfo.RegionID,
DateTime.UtcNow.ToString("s")));
scene.ForEachRootScenePresence(delegate(ScenePresence sp)
{
list.Append(String.Format(" <avatar name=\"{0}\" uuid=\"{1}\" />\n", sp.Name, sp.UUID));
list.Append("</avatars>");
});
string payload = list.ToString();
// post via REST to broker
HttpWebRequest updatePost = WebRequest.Create(uri) as HttpWebRequest;
updatePost.Method = "POST";
updatePost.ContentType = "text/xml";
updatePost.ContentLength = payload.Length;
updatePost.UserAgent = "OpenSim.Concierge";
BrokerState bs = new BrokerState(uri, payload, updatePost);
bs.Timer = new Timer(delegate(object state)
{
BrokerState b = state as BrokerState;
b.Poster.Abort();
b.Timer.Dispose();
m_log.Debug("[Concierge]: async broker POST abort due to timeout");
}, bs, m_brokerUpdateTimeout * 1000, Timeout.Infinite);
try
{
updatePost.BeginGetRequestStream(UpdateBrokerSend, bs);
m_log.DebugFormat("[Concierge] async broker POST to {0} started", uri);
}
catch (WebException we)
{
m_log.ErrorFormat("[Concierge] async broker POST to {0} failed: {1}", uri, we.Status);
}
}
private void UpdateBrokerSend(IAsyncResult result)
{
BrokerState bs = null;
try
{
bs = result.AsyncState as BrokerState;
string payload = bs.Payload;
HttpWebRequest updatePost = bs.Poster;
using (StreamWriter payloadStream = new StreamWriter(updatePost.EndGetRequestStream(result)))
{
payloadStream.Write(payload);
payloadStream.Close();
}
updatePost.BeginGetResponse(UpdateBrokerDone, bs);
}
catch (WebException we)
{
m_log.DebugFormat("[Concierge]: async broker POST to {0} failed: {1}", bs.Uri, we.Status);
}
catch (Exception)
{
m_log.DebugFormat("[Concierge]: async broker POST to {0} failed", bs.Uri);
}
}
private void UpdateBrokerDone(IAsyncResult result)
{
BrokerState bs = null;
try
{
bs = result.AsyncState as BrokerState;
HttpWebRequest updatePost = bs.Poster;
using (HttpWebResponse response = updatePost.EndGetResponse(result) as HttpWebResponse)
{
m_log.DebugFormat("[Concierge] broker update: status {0}", response.StatusCode);
}
bs.Timer.Dispose();
}
catch (WebException we)
{
m_log.ErrorFormat("[Concierge] broker update to {0} failed with status {1}", bs.Uri, we.Status);
if (null != we.Response)
{
using (HttpWebResponse resp = we.Response as HttpWebResponse)
{
m_log.ErrorFormat("[Concierge] response from {0} status code: {1}", bs.Uri, resp.StatusCode);
m_log.ErrorFormat("[Concierge] response from {0} status desc: {1}", bs.Uri, resp.StatusDescription);
m_log.ErrorFormat("[Concierge] response from {0} server: {1}", bs.Uri, resp.Server);
if (resp.ContentLength > 0)
{
StreamReader content = new StreamReader(resp.GetResponseStream());
m_log.ErrorFormat("[Concierge] response from {0} content: {1}", bs.Uri, content.ReadToEnd());
content.Close();
}
}
}
}
}
protected void WelcomeAvatar(ScenePresence agent, Scene scene)
{
// welcome mechanics: check whether we have a welcomes
// directory set and wether there is a region specific
// welcome file there: if yes, send it to the agent
if (!String.IsNullOrEmpty(m_welcomes))
{
string[] welcomes = new string[] {
Path.Combine(m_welcomes, agent.Scene.RegionInfo.RegionName),
Path.Combine(m_welcomes, "DEFAULT")};
foreach (string welcome in welcomes)
{
if (File.Exists(welcome))
{
try
{
string[] welcomeLines = File.ReadAllLines(welcome);
foreach (string l in welcomeLines)
{
AnnounceToAgent(agent, String.Format(l, agent.Name, scene.RegionInfo.RegionName, m_whoami));
}
}
catch (IOException ioe)
{
m_log.ErrorFormat("[Concierge]: run into trouble reading welcome file {0} for region {1} for avatar {2}: {3}",
welcome, scene.RegionInfo.RegionName, agent.Name, ioe);
}
catch (FormatException fe)
{
m_log.ErrorFormat("[Concierge]: welcome file {0} is malformed: {1}", welcome, fe);
}
}
return;
}
m_log.DebugFormat("[Concierge]: no welcome message for region {0}", scene.RegionInfo.RegionName);
}
}
static private Vector3 PosOfGod = new Vector3(128, 128, 9999);
// protected void AnnounceToAgentsRegion(Scene scene, string msg)
// {
// ScenePresence agent = null;
// if ((client.Scene is Scene) && (client.Scene as Scene).TryGetScenePresence(client.AgentId, out agent))
// AnnounceToAgentsRegion(agent, msg);
// else
// m_log.DebugFormat("[Concierge]: could not find an agent for client {0}", client.Name);
// }
protected void AnnounceToAgentsRegion(IScene scene, string msg)
{
OSChatMessage c = new OSChatMessage();
c.Message = msg;
c.Type = ChatTypeEnum.Say;
c.Channel = 0;
c.Position = PosOfGod;
c.From = m_whoami;
c.Sender = null;
c.SenderUUID = UUID.Zero;
c.Scene = scene;
if (scene is Scene)
(scene as Scene).EventManager.TriggerOnChatBroadcast(this, c);
}
protected void AnnounceToAgent(ScenePresence agent, string msg)
{
OSChatMessage c = new OSChatMessage();
c.Message = msg;
c.Type = ChatTypeEnum.Say;
c.Channel = 0;
c.Position = PosOfGod;
c.From = m_whoami;
c.Sender = null;
c.SenderUUID = UUID.Zero;
c.Scene = agent.Scene;
agent.ControllingClient.SendChatMessage(
msg, (byte) ChatTypeEnum.Say, PosOfGod, m_whoami, UUID.Zero, UUID.Zero,
(byte)ChatSourceType.Object, (byte)ChatAudibleLevel.Fully);
}
private static void checkStringParameters(XmlRpcRequest request, string[] param)
{
Hashtable requestData = (Hashtable) request.Params[0];
foreach (string p in param)
{
if (!requestData.Contains(p))
throw new Exception(String.Format("missing string parameter {0}", p));
if (String.IsNullOrEmpty((string)requestData[p]))
throw new Exception(String.Format("parameter {0} is empty", p));
}
}
public XmlRpcResponse XmlRpcUpdateWelcomeMethod(XmlRpcRequest request, IPEndPoint remoteClient)
{
m_log.Info("[Concierge]: processing UpdateWelcome request");
XmlRpcResponse response = new XmlRpcResponse();
Hashtable responseData = new Hashtable();
try
{
Hashtable requestData = (Hashtable)request.Params[0];
checkStringParameters(request, new string[] { "password", "region", "welcome" });
// check password
if (!String.IsNullOrEmpty(m_xmlRpcPassword) &&
(string)requestData["password"] != m_xmlRpcPassword) throw new Exception("wrong password");
if (String.IsNullOrEmpty(m_welcomes))
throw new Exception("welcome templates are not enabled, ask your OpenSim operator to set the \"welcomes\" option in the [Concierge] section of OpenSim.ini");
string msg = (string)requestData["welcome"];
if (String.IsNullOrEmpty(msg))
throw new Exception("empty parameter \"welcome\"");
string regionName = (string)requestData["region"];
IScene scene = m_scenes.Find(delegate(IScene s) { return s.RegionInfo.RegionName == regionName; });
if (scene == null)
throw new Exception(String.Format("unknown region \"{0}\"", regionName));
if (!m_conciergedScenes.Contains(scene))
throw new Exception(String.Format("region \"{0}\" is not a concierged region.", regionName));
string welcome = Path.Combine(m_welcomes, regionName);
if (File.Exists(welcome))
{
m_log.InfoFormat("[Concierge]: UpdateWelcome: updating existing template \"{0}\"", welcome);
string welcomeBackup = String.Format("{0}~", welcome);
if (File.Exists(welcomeBackup))
File.Delete(welcomeBackup);
File.Move(welcome, welcomeBackup);
}
File.WriteAllText(welcome, msg);
responseData["success"] = "true";
response.Value = responseData;
}
catch (Exception e)
{
m_log.InfoFormat("[Concierge]: UpdateWelcome failed: {0}", e.Message);
responseData["success"] = "false";
responseData["error"] = e.Message;
response.Value = responseData;
}
m_log.Debug("[Concierge]: done processing UpdateWelcome request");
return response;
}
}
}
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