aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUndoRedoTests.cs
blob: c93562d500f0e20f466e31d2f0d289890e8cb4da (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSimulator Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System;
using System.Reflection;
using NUnit.Framework;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Tests.Common;
using OpenSim.Tests.Common.Mock;

namespace OpenSim.Region.Framework.Scenes.Tests
{
    /// <summary>
    /// Tests for undo/redo
    /// </summary>
    public class SceneObjectUndoRedoTests : OpenSimTestCase
    {
        [Test]
        public void TestUndoRedoResizeSceneObject()
        {
            TestHelpers.InMethod();
//            TestHelpers.EnableLogging();

            Vector3 firstSize = new Vector3(2, 3, 4);
            Vector3 secondSize = new Vector3(5, 6, 7);

            Scene scene = new SceneHelpers().SetupScene();
            SceneObjectGroup g1 = SceneHelpers.AddSceneObject(scene);

            // TODO: It happens to be the case that we are not storing undo states for SOPs which are not yet in a SOG,
            // which is the way that AddSceneObject() sets up the object (i.e. it creates the SOP first).  However,
            // this is somewhat by chance.  Really, we shouldn't be storing undo states at all if the object is not
            // in a scene.
            Assert.That(g1.RootPart.UndoCount, Is.EqualTo(0));

            g1.GroupResize(firstSize);
            Assert.That(g1.RootPart.UndoCount, Is.EqualTo(1));

            g1.GroupResize(secondSize);
            Assert.That(g1.RootPart.UndoCount, Is.EqualTo(2));

            g1.RootPart.Undo();
            Assert.That(g1.RootPart.UndoCount, Is.EqualTo(1));
            Assert.That(g1.GroupScale, Is.EqualTo(firstSize));

            g1.RootPart.Redo();
            Assert.That(g1.RootPart.UndoCount, Is.EqualTo(2));
            Assert.That(g1.GroupScale, Is.EqualTo(secondSize));
        }

        [Test]
        public void TestUndoLimit()
        {
            TestHelpers.InMethod();

            Vector3 firstSize = new Vector3(2, 3, 4);
            Vector3 secondSize = new Vector3(5, 6, 7);
            Vector3 thirdSize = new Vector3(8, 9, 10);
            Vector3 fourthSize = new Vector3(11, 12, 13);

            Scene scene = new SceneHelpers().SetupScene();
            scene.MaxUndoCount = 2;
            SceneObjectGroup g1 = SceneHelpers.AddSceneObject(scene);

            g1.GroupResize(firstSize);
            g1.GroupResize(secondSize);
            g1.GroupResize(thirdSize);
            g1.GroupResize(fourthSize);

            g1.RootPart.Undo();
            g1.RootPart.Undo();
            g1.RootPart.Undo();

            Assert.That(g1.RootPart.UndoCount, Is.EqualTo(0));
            Assert.That(g1.GroupScale, Is.EqualTo(secondSize));
        }

        [Test]
        public void TestUndoBeyondAvailable()
        {
            TestHelpers.InMethod();

            Vector3 newSize = new Vector3(2, 3, 4);

            Scene scene = new SceneHelpers().SetupScene();
            SceneObjectGroup g1 = SceneHelpers.AddSceneObject(scene);
            Vector3 originalSize = g1.GroupScale;

            g1.RootPart.Undo();

            Assert.That(g1.RootPart.UndoCount, Is.EqualTo(0));
            Assert.That(g1.GroupScale, Is.EqualTo(originalSize));

            g1.GroupResize(newSize);
            Assert.That(g1.RootPart.UndoCount, Is.EqualTo(1));
            Assert.That(g1.GroupScale, Is.EqualTo(newSize));

            g1.RootPart.Undo();
            g1.RootPart.Undo();

            Assert.That(g1.RootPart.UndoCount, Is.EqualTo(0));
            Assert.That(g1.GroupScale, Is.EqualTo(originalSize));
        }

        [Test]
        public void TestRedoBeyondAvailable()
        {
            TestHelpers.InMethod();

            Vector3 newSize = new Vector3(2, 3, 4);

            Scene scene = new SceneHelpers().SetupScene();
            SceneObjectGroup g1 = SceneHelpers.AddSceneObject(scene);
            Vector3 originalSize = g1.GroupScale;

            g1.RootPart.Redo();

            Assert.That(g1.RootPart.UndoCount, Is.EqualTo(0));
            Assert.That(g1.GroupScale, Is.EqualTo(originalSize));

            g1.GroupResize(newSize);
            g1.RootPart.Undo();
            g1.RootPart.Redo();
            g1.RootPart.Redo();

            Assert.That(g1.RootPart.UndoCount, Is.EqualTo(1));
            Assert.That(g1.GroupScale, Is.EqualTo(newSize));
        }
    }
}