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using System;
using System.Collections.Generic;
using OpenSim.Framework;
using OpenSim.Services.Interfaces;
using OpenMetaverse;
namespace OpenSim.Region.Framework.Scenes.Hypergrid
{
public class HGUuidGatherer : UuidGatherer
{
protected string m_assetServerURL;
protected HGAssetMapper m_assetMapper;
public HGUuidGatherer(HGAssetMapper assMap, IAssetService assetCache, string assetServerURL) : base(assetCache)
{
m_assetMapper = assMap;
m_assetServerURL = assetServerURL;
}
protected override AssetBase GetAsset(UUID uuid)
{
if (string.Empty == m_assetServerURL)
return m_assetCache.Get(uuid.ToString());
else
return m_assetMapper.FetchAsset(m_assetServerURL, uuid);
}
}
}
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