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using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Region.Scripting;
using OpenSim.Region.Scripting.LSL;
namespace OpenSim.Region.Scripting
{
public class LSLEngine : IScriptCompiler
{
public string FileExt()
{
return ".lso";
}
public Dictionary<string, IScript> compile(string filename)
{
LSLScript script = new LSLScript(filename, libsecondlife.LLUUID.Zero);
Dictionary<string, IScript> returns = new Dictionary<string, IScript>();
returns.Add(filename, script);
return returns;
}
}
}
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