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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
using OpenSim.Framework;
namespace OpenSim.Region.Environment.Scenes
{
public class SceneExternalChecks
{
private Scene m_scene;
public SceneExternalChecks(Scene scene)
{
m_scene = scene;
}
#region REZ OBJECT
public delegate bool CanRezObject(int objectCount, LLUUID owner, IScene scene, LLVector3 objectPosition);
private List<CanRezObject> CanRezObjectCheckFunctions = new List<CanRezObject>();
public void addCheckRezObject(CanRezObject delegateFunc)
{
if(!CanRezObjectCheckFunctions.Contains(delegateFunc))
CanRezObjectCheckFunctions.Add(delegateFunc);
}
public void removeCheckRezObject(CanRezObject delegateFunc)
{
if (CanRezObjectCheckFunctions.Contains(delegateFunc))
CanRezObjectCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanRezObject(int objectCount, LLUUID owner, LLVector3 objectPosition)
{
foreach (CanRezObject check in CanRezObjectCheckFunctions)
{
if (check(objectCount, owner, m_scene, objectPosition) == false)
{
return false;
}
}
return true;
}
#endregion
#region RUN SCRIPT
public delegate bool CanRunScript(LLUUID script, LLUUID owner, IScene scene);
private List<CanRunScript> CanRunScriptCheckFunctions = new List<CanRunScript>();
public void addCheckRunScript(CanRunScript delegateFunc)
{
if (!CanRunScriptCheckFunctions.Contains(delegateFunc))
CanRunScriptCheckFunctions.Add(delegateFunc);
}
public void removeCheckRunScript(CanRunScript delegateFunc)
{
if (CanRunScriptCheckFunctions.Contains(delegateFunc))
CanRunScriptCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanRunScript(LLUUID script, LLUUID owner)
{
foreach (CanRunScript check in CanRunScriptCheckFunctions)
{
if (check(script,owner,m_scene) == false)
{
return false;
}
}
return true;
}
#endregion
}
}
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