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<?xml version="1.0" ?>
<project name="OpenSim.Region.Environment" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Region.Environment" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="EstateManager.cs" />
<include name="ParcelManager.cs" />
<include name="RegionManager.cs" />
<include name="Scenes/Entity.cs" />
<include name="Scenes/EntityBase.cs" />
<include name="Scenes/IScenePresenceBody.cs" />
<include name="Scenes/Primitive.cs" />
<include name="Scenes/PrimitiveOld.cs" />
<include name="Scenes/Scene.cs" />
<include name="Scenes/Scene.PacketHandlers.cs" />
<include name="Scenes/SceneBase.cs" />
<include name="Scenes/SceneEvents.cs" />
<include name="Scenes/SceneObject.cs" />
<include name="Scenes/ScenePresence.Animations.cs" />
<include name="Scenes/ScenePresence.Body.cs" />
<include name="Scenes/ScenePresence.cs" />
<include name="Scenes/scripting/Script.cs" />
<include name="Scenes/scripting/ScriptAPI.cs" />
<include name="Scenes/scripting/ScriptInfo.cs" />
<include name="Scenes/scripting/ScriptManager.cs" />
<include name="Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs" />
<include name="Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/ClassInstance.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/ClassRecord.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/Heap.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/Interpreter.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/InterpreterLogic.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/InterpreterMethods.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/InterpreterReturn.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/MainMemory.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/MethodMemory.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/Object.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/Stack.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/StackFrame.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/Thread.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs" />
<include name="Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="../../../bin/Axiom.MathLib.dll" />
<include name="../../../bin/Db4objects.Db4o.dll" />
<include name="../../../bin/libsecondlife.dll" />
<include name="Microsoft.JScript.dll" />
<include name="../../../bin/OpenSim.Framework.dll" />
<include name="../../../bin/OpenSim.Framework.Communications.dll" />
<include name="../../../bin/OpenSim.Framework.Console.dll" />
<include name="../../../bin/OpenSim.Framework.GenericConfig.Xml.dll" />
<include name="../../../bin/OpenSim.Framework.Servers.dll" />
<include name="../../../bin/OpenSim.Region.Caches.dll" />
<include name="../../../bin/OpenSim.Region.Capabilities.dll" />
<include name="../../../bin/OpenSim.Region.Physics.Manager.dll" />
<include name="../../../bin/OpenSim.Region.Terrain.BasicTerrain.dll" />
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../../../bin/XMLRPC.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../../bin/"/>
<copy todir="${project::get-base-directory()}/../../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
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