aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs
blob: b83de239dc323b429a7999ca697ba9a9585fd856 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSim Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System;
using System.Collections.Generic;
using libsecondlife;
using OpenSim.Framework;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;

namespace OpenSim.Region.Environment.Modules.World.Land
{
    public class LandChannel : ILandChannel
    {
        #region Constants

        //Land types set with flags in ParcelOverlay.
        //Only one of these can be used.
        public const float BAN_LINE_SAFETY_HIEGHT = 100;
        public const byte LAND_FLAG_PROPERTY_BORDER_SOUTH = 128; //Equals 10000000
        public const byte LAND_FLAG_PROPERTY_BORDER_WEST = 64; //Equals 01000000

        //RequestResults (I think these are right, they seem to work):
        public const int LAND_RESULT_MULTIPLE = 1; // The request they made contained more than a single peice of land
        public const int LAND_RESULT_SINGLE = 0; // The request they made contained only a single piece of land

        //ParcelSelectObjects
        public const int LAND_SELECT_OBJECTS_GROUP = 4;
        public const int LAND_SELECT_OBJECTS_OTHER = 8;
        public const int LAND_SELECT_OBJECTS_OWNER = 2;
        public const byte LAND_TYPE_IS_BEING_AUCTIONED = 5; //Equals 00000101
        public const byte LAND_TYPE_IS_FOR_SALE = 4; //Equals 00000100
        public const byte LAND_TYPE_OWNED_BY_GROUP = 2; //Equals 00000010
        public const byte LAND_TYPE_OWNED_BY_OTHER = 1; //Equals 00000001
        public const byte LAND_TYPE_OWNED_BY_REQUESTER = 3; //Equals 00000011
        public const byte LAND_TYPE_PUBLIC = 0; //Equals 00000000

        //These are other constants. Yay!
        public const int START_LAND_LOCAL_ID = 1;

        #endregion

        private readonly Scene m_scene;
        private readonly LandManagementModule m_landManagementModule;

        public LandChannel(Scene scene, LandManagementModule landManagementMod)
        {
            m_scene = scene;
            m_landManagementModule = landManagementMod;
        }

        #region ILandChannel Members


        /// <summary>
        /// Get the land object at the specified point
        /// </summary>
        /// <param name="x_float">Value between 0 - 256 on the x axis of the point</param>
        /// <param name="y_float">Value between 0 - 256 on the y axis of the point</param>
        /// <returns>Land object at the point supplied</returns>
        public ILandObject GetLandObject(float x_float, float y_float)
        {
            if (m_landManagementModule != null)
            {
                return m_landManagementModule.GetLandObject(x_float, y_float);
            }
            ILandObject obj = new LandObject(LLUUID.Zero, false, m_scene);
            obj.landData.landName = "NO LAND";
            return obj;
        }

        public ILandObject GetLandObject(int x, int y)
        {

            if (m_landManagementModule != null)
            {
                return m_landManagementModule.GetLandObject(x, y);
            }
            ILandObject obj = new LandObject(LLUUID.Zero, false, m_scene);
            obj.landData.landName = "NO LAND";
            return obj;
        }

        public List<ILandObject> ParcelsNearPoint(LLVector3 position)
        {
            if (m_landManagementModule != null)
            {
                return m_landManagementModule.ParcelsNearPoint(position);
            }

            return new List<ILandObject>();
        }

        public bool IsLandPrimCountTainted()
        {
            if (m_landManagementModule != null)
            {
                return m_landManagementModule.IsLandPrimCountTainted();
            }

            return false;
        }

        public bool IsForcefulBansAllowed()
        {
            if (m_landManagementModule != null)
            {
                return m_landManagementModule.AllowedForcefulBans;
            }

            return false;
        }

        public void UpdateLandObject(int localID, LandData data)
        {
            if (m_landManagementModule != null)
            {
                m_landManagementModule.UpdateLandObject(localID, data);
            }
        }
        public void ReturnObjectsInParcel(int localID, uint returnType, LLUUID[] agentIDs, LLUUID[] taskIDs, IClientAPI remoteClient)
        {
            if (m_landManagementModule != null)
            {
                m_landManagementModule.ReturnObjectsInParcel(localID, returnType, agentIDs, taskIDs, remoteClient);
            }
        }

        public void setParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel)
        {
            if (m_landManagementModule != null)
            {
                m_landManagementModule.setParcelObjectMaxOverride(overrideDel);
            }
        }

        public void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel)
        {
            if (m_landManagementModule != null)
            {
                m_landManagementModule.setSimulatorObjectMaxOverride(overrideDel);
            }
        }
        #endregion

    }
}