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using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Region.Environment.Modules.VoiceChat
{
public class VoicePacketHeader
{
public byte type;
public int length;
public void Parse(byte[] data)
{
int offset = 0;
type = data[offset++];
length = data[offset++];
length |= data[offset++] << 8;
length |= data[offset++] << 16;
length |= data[offset++] << 24;
}
public void CopyTo(byte[] data, int offset)
{
data[offset + 0] = type;
data[offset + 1] = (byte)(length & 0x000000FF);
data[offset + 2] = (byte)((length & 0x0000FF00) >> 8);
data[offset + 3] = (byte)((length & 0x00FF0000) >> 16);
data[offset + 4] = (byte)((length & 0xFF000000) >> 24);
}
public int GetLength()
{
return 5;
}
}
}
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