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// CMView.cs created with MonoDevelop
// User: bongiojp at 11:57 AMĀ 7/3/2008
//
// To change standard headers go to Edit->Preferences->Coding->Standard Headers
//

using System;
using System.Collections.Generic;
using System.Collections;
using libsecondlife;
using OpenSim;
using OpenSim.Framework;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
using log4net;
using OpenSim.Region.Physics.Manager;
using Axiom.Math;

namespace OpenSim.Region.Environment.Modules.ContentManagement
{
	
	public class CMView
	{
		private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
		CMModel m_model = null;
		
		public CMView()
		{}
		
		public void Initialise(CMModel model)
		{
			m_model = model;
		}
		
		public void SendMetaEntitiesToNewClient(IClientAPI client)
		{
		}
		
		/// <summary>
		/// update all clients of red/green/blue auras and meta entities that the model knows about.
		/// </summary>
		public void DisplayRecentChanges()
		{
			m_log.Debug("[CONTENT MANAGEMENT] Sending update to clients for " + m_model.MetaEntityCollection.Entities.Count + " objects.");
			DisplayEntities(m_model.MetaEntityCollection);
			DisplayAuras(m_model.MetaEntityCollection);
		}
				
		/// <summary>
		/// Figures out if the part deleted was a new scene object part or a revisioned part that's been deleted.
		/// If it's a new scene object, any green aura attached to it is deleted.
		/// If a revisioned part is deleted, a new full update is sent to the environment of the meta entity, which will
		/// figure out that there should be a red aura and not a blue aura/beam.
		/// </summary>
		public void RemoveOrUpdateDeletedEntity(SceneObjectGroup group)
		{
			// Deal with revisioned parts that have been deleted.
			if (m_model.MetaEntityCollection.Entities.ContainsKey(group.UUID))
				((ContentManagementEntity)m_model.MetaEntityCollection.Entities[group.UUID]).SendFullDiffUpdateToAll();
			
			// Deal with new parts not revisioned that have been deleted.
			foreach(SceneObjectPart part in group.Children.Values)
				if (m_model.MetaEntityCollection.Auras.ContainsKey(part.UUID))
					((AuraMetaEntity)m_model.MetaEntityCollection.Auras[part.UUID]).HideFromAll();
		}

		// Auras To
		public void DisplayAuras(CMEntityCollection auraCollection)
		{
			foreach( Object ent in auraCollection.Auras.Values)
				((AuraMetaEntity)ent).SendFullUpdateToAll();
		}
		
		// Entities to ALL
		public void DisplayEntities(CMEntityCollection entityCollection)
		{
			foreach( Object ent in entityCollection.Entities.Values)
				((ContentManagementEntity)ent).SendFullDiffUpdateToAll();
		}
		
		// Auras To Client
		public void DisplayAuras(CMEntityCollection auraCollection, IClientAPI client)
		{
			foreach( Object ent in auraCollection.Auras.Values)
				((AuraMetaEntity)ent).SendFullUpdate(client);
		}
		
		// Entities to Client
		public void DisplayEntities(CMEntityCollection entityCollection, IClientAPI client)
		{
			foreach( Object ent in entityCollection.Entities.Values)
				((ContentManagementEntity)ent).SendFullDiffUpdate(client);
		}
		
		// Entity to ALL
		public void DisplayEntity(ContentManagementEntity ent)
		{
			ent.SendFullDiffUpdateToAll();
		}
		
		public void DisplayMetaEntity(LLUUID uuid)
		{
			ContentManagementEntity group = m_model.GetMetaGroupByPrim(uuid);
			if (group != null)
				group.SendFullDiffUpdateToAll();
		}
		
		// Auras from List To ALL
		public void DisplayAuras(ArrayList list)
		{
			foreach( Object ent in list)
			{
				m_log.Debug("[CONTENT MANAGEMENT] displaying new aura riiiiiiiiiiiight NOW");
				((AuraMetaEntity)ent).SendFullUpdateToAll();
			}
		}
		
		// Entities from List to ALL
		public void DisplayEntities(ArrayList list)
		{
			foreach( Object ent in list)
				((ContentManagementEntity)ent).SendFullDiffUpdateToAll();
		}
		
		public void DisplayHelpMenu(Scene scene)
		{
			string menu = "Menu:\n";
			menu += "commit (ci) - saves current state of the region to a database on the server\n";
			menu += "diff-mode (dm) - displays those aspects of region that have not been saved but changed since the very last revision. Will dynamically update as you change environment.\n";
			SendSimChatMessage(scene, menu);
		}
		
		public void SendSimChatMessage(Scene scene, string message)
		{
			scene.SimChat(Helpers.StringToField(message),
			              ChatTypeEnum.Broadcast, 0, new LLVector3(0,0,0), "Content Manager", LLUUID.Zero, false);
		}
		
		public void Hide(ContentManagementEntity ent)
		{
			ent.HideFromAll();
		}
		
		public void HideAllMetaEntities()
		{
			foreach(Object obj in m_model.MetaEntityCollection.Entities.Values)
				((ContentManagementEntity)obj).HideFromAll();
		}
		
		public void HideAllAuras()
		{
			foreach(Object obj in m_model.MetaEntityCollection.Auras.Values)
				((MetaEntity)obj).HideFromAll();
		}
	}
}