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/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSim Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Interfaces;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.Environment.Scenes.Hypergrid;

namespace OpenSim.Region.Environment.Modules.Communications.REST
{
    public class HGInterregionComms : RESTInterregionComms
    {
        private static bool initialized = false;
        private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);

        #region IRegionModule

        public override void Initialise(Scene scene, IConfigSource config)
        {
            if (!initialized)
            {
                initialized = true;
                IConfig startupConfig = config.Configs["Communications"];
                if ((startupConfig != null) && (startupConfig.GetString("InterregionComms", "LocalComms") == "HGRESTComms"))
                {
                    m_enabled = true;
                    InitOnce(scene);
                }
            }

            if (!m_enabled)
                return;

            InitEach(scene);
        }

        public override string Name
        {
            get { return "HGInterregionCommsModule"; }
        }

        #endregion /* IRegionModule */

        #region Misc

        protected override ulong GetRegionHandle(RegionInfo region)
        {
            return ((HGSceneCommunicationService)(m_aScene.SceneGridService)).m_hg.FindRegionHandle(region.RegionHandle);
        }

        #endregion /* Misc */

    }
}