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path: root/OpenSim/Region/Environment/Modules/AvatarProfilesModule.cs
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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*     * Redistributions of source code must retain the above copyright
*       notice, this list of conditions and the following disclaimer.
*     * Redistributions in binary form must reproduce the above copyright
*       notice, this list of conditions and the following disclaimer in the
*       documentation and/or other materials provided with the distribution.
*     * Neither the name of the OpenSim Project nor the
*       names of its contributors may be used to endorse or promote products
*       derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* 
*/

using libsecondlife;
using OpenSim.Framework.Interfaces;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
using Nini.Config;

namespace OpenSim.Region.Environment.Modules
{
    public class AvatarProfilesModule : IRegionModule
    {
        private Scene m_scene;

        public AvatarProfilesModule()
        {
        }

        public void Initialise(Scene scene, IConfigSource config)
        {
            m_scene = scene;
            m_scene.EventManager.OnNewClient += NewClient;
        }

        public void PostInitialise()
        {
        }

        public void Close()
        {
        }

        public string Name
        {
            get { return "AvatarProfilesModule"; }
        }

        public bool IsSharedModule
        {
            get { return false; }
        }

        public void NewClient(IClientAPI client)
        {
            client.OnRequestAvatarProperties += RequestAvatarProperty;
        }

        public void RemoveClient(IClientAPI client)
        {
            client.OnRequestAvatarProperties -= RequestAvatarProperty;
        }

        /// <summary>
        /// 
        /// </summary>
        /// <param name="remoteClient"></param>
        /// <param name="avatarID"></param>
        public void RequestAvatarProperty(IClientAPI remoteClient, LLUUID avatarID)
        {
            string about = "OpenSim crash test dummy";
            string bornOn = "Before now";
            string flAbout = "First life? What is one of those? OpenSim is my life!";
            LLUUID partner = new LLUUID("11111111-1111-0000-0000-000100bba000");
            remoteClient.SendAvatarProperties(avatarID, about, bornOn, "", flAbout, 0, LLUUID.Zero, LLUUID.Zero, "",
                                              partner);
        }
    }
}