1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
|
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenMetaverse;
using OpenMetaverse.Packets;
using OpenSim.Framework;
using OpenSim.Region.Environment.Interfaces;
namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
{
/// <summary>
/// Sends a 'texture not found' packet back to the client
/// </summary>
public class TextureNotFoundSender : ITextureSender
{
//private static readonly log4net.ILog m_log
// = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
// private bool m_cancel = false;
// private IClientAPI m_client;
// See ITextureSender
// private bool m_sending = false;
private UUID m_textureId;
// See ITextureSender
public TextureNotFoundSender(IClientAPI client, UUID textureID)
{
// // m_client = client;
m_textureId = textureID;
}
#region ITextureSender Members
public bool Sending
{
get { return false; }
set
{
// m_sending = value;
}
}
public bool Cancel
{
get { return false; }
set
{
// m_cancel = value;
}
}
// See ITextureSender
public void UpdateRequest(int discardLevel, uint packetNumber)
{
// Not need to implement since priority changes don't affect this operation
}
// See ITextureSender
public bool SendTexturePacket()
{
//m_log.InfoFormat(
// "[TEXTURE NOT FOUND SENDER]: Informing the client that texture {0} cannot be found",
// m_textureId);
ImageNotInDatabasePacket notFound = new ImageNotInDatabasePacket();
notFound.ImageID.ID = m_textureId;
// XXX Temporarily disabling as this appears to be causing client crashes on at least
// 1.19.0(5) of the Linden Second Life client.
// m_client.OutPacket(notFound, ThrottleOutPacketType.Texture);
return true;
}
#endregion
}
}
|