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path: root/OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs
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using libsecondlife;
using OpenSim.Framework;
using OpenSim.Region.Environment.Scenes;

namespace OpenSim.Region.Environment.Interfaces
{
    public interface IAvatarFactory : IRegionModule
    {
        bool TryGetAvatarAppearance(LLUUID avatarId, out AvatarAppearance appearance);
    }
}