1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
|
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using OpenMetaverse;
using log4net;
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser
{
public class ActivityDetector
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IGridUserService m_GridUserService;
public ActivityDetector(IGridUserService guservice)
{
m_GridUserService = guservice;
m_log.DebugFormat("[ACTIVITY DETECTOR]: starting ");
}
public void AddRegion(Scene scene)
{
// For now the only events we listen to are these
// But we could trigger the position update more often
scene.EventManager.OnMakeRootAgent += OnMakeRootAgent;
scene.EventManager.OnNewClient += OnNewClient;
}
public void RemoveRegion(Scene scene)
{
scene.EventManager.OnMakeRootAgent -= OnMakeRootAgent;
scene.EventManager.OnNewClient -= OnNewClient;
}
public void OnMakeRootAgent(ScenePresence sp)
{
if (sp.IsNPC)
return;
if(sp.gotCrossUpdate)
{
Util.FireAndForget(delegate
{
DoOnMakeRootAgent(sp);
}, null, "ActivityDetector_MakeRoot");
}
else
DoOnMakeRootAgent(sp);
}
public void DoOnMakeRootAgent(ScenePresence sp)
{
string userid;
//m_log.DebugFormat("[ACTIVITY DETECTOR]: Detected root presence {0} in {1}", userid, sp.Scene.RegionInfo.RegionName);
if (sp.Scene.UserManagementModule.GetUserUUI(sp.UUID, out userid))
{
/* we only setposition on known agents that have a valid lookup */
m_GridUserService.SetLastPosition(
userid, UUID.Zero, sp.Scene.RegionInfo.RegionID, sp.AbsolutePosition, sp.Lookat);
}
}
public void OnNewClient(IClientAPI client)
{
client.OnConnectionClosed += OnConnectionClose;
}
public void OnConnectionClose(IClientAPI client)
{
if (client == null)
return;
if (client.SceneAgent == null)
return;
if (client.SceneAgent.IsChildAgent)
return;
string userId;
/* without scene we cannot logout correctly at all since we do not know how to send the loggedout message then */
if (client.Scene is Scene)
{
Scene s = (Scene)client.Scene;
userId = s.UserManagementModule.GetUserUUI(client.AgentId);
if(s.UserManagementModule.GetUserUUI(client.AgentId, out userId))
{
m_GridUserService.LoggedOut(
userId, client.SessionId, client.Scene.RegionInfo.RegionID,
client.SceneAgent.AbsolutePosition, client.SceneAgent.Lookat);
}
}
}
}
}
|