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/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSimulator Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System;
using Nini.Config;
using NUnit.Framework;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.CoreModules.Framework.UserManagement;
using OpenSim.Tests.Common;

namespace OpenSim.Region.CoreModules.Framework.UserManagement.Tests
{
    [TestFixture]
    public class HGUserManagementModuleTests : OpenSimTestCase
    {    
        /// <summary>
        /// Test that a new HG agent (i.e. one without a user account) has their name cached in the UMM upon creation.
        /// </summary>
        [Test]
        public void TestCachedUserNameForNewAgent()
        {
            TestHelpers.InMethod();
//            TestHelpers.EnableLogging();

            HGUserManagementModule hgumm = new HGUserManagementModule();
            UUID userId = TestHelpers.ParseStem("11");
            string firstName = "Fred";
            string lastName = "Astaire";
            string homeUri = "example.com";

            IConfigSource config = new IniConfigSource();
            config.AddConfig("Modules");
            config.Configs["Modules"].Set("UserManagementModule", hgumm.Name);

            SceneHelpers sceneHelpers = new SceneHelpers();
            TestScene scene = sceneHelpers.SetupScene();
            SceneHelpers.SetupSceneModules(scene, config, hgumm);

            AgentCircuitData acd = SceneHelpers.GenerateAgentData(userId);
            acd.firstname = firstName;
            acd.lastname = lastName;
            acd.ServiceURLs["HomeURI"] = "http://" + homeUri;

            SceneHelpers.AddScenePresence(scene, acd);

            string name = hgumm.GetUserName(userId);
            Assert.That(name, Is.EqualTo(string.Format("{0}.{1} @{2}", firstName, lastName, homeUri)));
        }
    }
}