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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Data;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.Interfaces;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Framework.Services
{
public class RegionAssetService : IRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static bool initialized = false;
private static bool enabled = false;
Scene m_scene;
#region IRegionModule interface
public void Initialise(Scene scene, IConfigSource config)
{
if (!initialized)
{
initialized = true;
m_scene = scene;
// This module is only on for standalones in hypergrid mode
enabled = (!config.Configs["Startup"].GetBoolean("gridmode", true)) &&
(config.Configs["Startup"].GetBoolean("hypergrid", true)||
config.Configs["MXP"].GetBoolean("Enabled", true));
}
}
public void PostInitialise()
{
if (enabled)
{
m_log.Info("[RegionAssetService]: Starting...");
new AssetService(m_scene);
}
}
public void Close()
{
}
public string Name
{
get { return "RegionAssetService"; }
}
public bool IsSharedModule
{
get { return true; }
}
#endregion
}
public class AssetService
{
// private IUserService m_userService;
private bool m_doLookup = false;
public bool DoLookup
{
get { return m_doLookup; }
set { m_doLookup = value; }
}
// private static readonly ILog m_log
// = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public AssetService(Scene m_scene)
{
AddHttpHandlers(m_scene);
// m_userService = m_scene.CommsManager.UserService;
}
protected void AddHttpHandlers(Scene m_scene)
{
IAssetDataPlugin m_assetProvider
= ((AssetServerBase)m_scene.CommsManager.AssetCache.AssetServer).AssetProviderPlugin;
IHttpServer httpServer = m_scene.CommsManager.HttpServer;
httpServer.AddStreamHandler(new GetAssetStreamHandler(m_assetProvider));
httpServer.AddStreamHandler(new PostAssetStreamHandler(m_assetProvider));
}
}
}
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