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using System;
using libsecondlife;
using OpenSim.Framework.Types;
namespace OpenSim.Region.Communications.OGS1
{
public delegate bool InformRegionChild(ulong regionHandle, AgentCircuitData agentData);
public delegate bool ExpectArrival(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying);
public sealed class InterRegionSingleton
{
static readonly InterRegionSingleton instance = new InterRegionSingleton();
public event InformRegionChild OnChildAgent;
public event ExpectArrival OnArrival;
static InterRegionSingleton()
{
}
InterRegionSingleton()
{
}
public static InterRegionSingleton Instance
{
get
{
return instance;
}
}
public bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData)
{
if (OnChildAgent != null)
{
return OnChildAgent(regionHandle, agentData);
}
return false;
}
public bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying)
{
if (OnArrival != null)
{
return OnArrival(regionHandle, agentID, position, isFlying);
}
return false;
}
}
public class OGS1InterRegionRemoting : MarshalByRefObject
{
public OGS1InterRegionRemoting()
{
}
public bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData)
{
try
{
return InterRegionSingleton.Instance.InformRegionOfChildAgent(regionHandle, agentData);
}
catch (System.Runtime.Remoting.RemotingException e)
{
Console.WriteLine("Remoting Error: Unable to connect to remote region.\n" + e.ToString());
return false;
}
}
public bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying)
{
try
{
return InterRegionSingleton.Instance.ExpectAvatarCrossing(regionHandle, agentID, position, isFlying);
}
catch (System.Runtime.Remoting.RemotingException e)
{
Console.WriteLine("Remoting Error: Unable to connect to remote region.\n" + e.ToString());
return false;
}
}
}
}
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