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using System;
using System.Collections;
using System.Collections.Generic;
using libsecondlife;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Data;
using OpenSim.Framework.Types;
using OpenSim.Framework.UserManagement;
using OpenSim.Framework.Utilities;
using OpenSim.Framework.Inventory;
namespace OpenSim.Region.Communications.Local
{
public class LocalLoginService : LoginService
{
private CommunicationsLocal m_Parent;
private NetworkServersInfo serversInfo;
private uint defaultHomeX;
private uint defaultHomeY;
private bool authUsers = false;
public LocalLoginService(UserManagerBase userManager, string welcomeMess, CommunicationsLocal parent, NetworkServersInfo serversInfo, bool authenticate)
: base(userManager, welcomeMess)
{
m_Parent = parent;
this.serversInfo = serversInfo;
defaultHomeX = this.serversInfo.DefaultHomeLocX;
defaultHomeY = this.serversInfo.DefaultHomeLocY;
this.authUsers = authenticate;
}
public override UserProfileData GetTheUser(string firstname, string lastname)
{
UserProfileData profile = this.m_userManager.getUserProfile(firstname, lastname);
if (profile != null)
{
return profile;
}
if (!authUsers)
{
//no current user account so make one
Console.WriteLine("No User account found so creating a new one ");
this.m_userManager.AddUserProfile(firstname, lastname, "test", defaultHomeX, defaultHomeY);
profile = this.m_userManager.getUserProfile(firstname, lastname);
return profile;
}
return null;
}
public override bool AuthenticateUser(UserProfileData profile, string password)
{
if (!authUsers)
{
//for now we will accept any password in sandbox mode
Console.WriteLine("authorising user");
return true;
}
else
{
Console.WriteLine("Authenticating " + profile.username + " " + profile.surname);
password = password.Remove(0, 3); //remove $1$
string s = Util.Md5Hash(password + ":" + profile.passwordSalt);
return profile.passwordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase);
}
}
public override void CustomiseResponse(LoginResponse response, UserProfileData theUser)
{
ulong currentRegion = theUser.currentAgent.currentHandle;
RegionInfo reg = m_Parent.GridServer.RequestNeighbourInfo(currentRegion);
if (reg != null)
{
response.Home = "{'region_handle':[r" + (reg.RegionLocX * 256).ToString() + ",r" + (reg.RegionLocY * 256).ToString() + "], " +
"'position':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "], " +
"'look_at':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "]}";
string capsPath = Util.GetRandomCapsPath();
response.SimAddress = reg.ExternalEndPoint.Address.ToString();
response.SimPort = (Int32)reg.ExternalEndPoint.Port;
response.RegionX = reg.RegionLocX;
response.RegionY = reg.RegionLocY;
response.SeedCapability = "http://" + reg.ExternalHostName + ":" + this.serversInfo.HttpListenerPort.ToString() + "/CAPS/" + capsPath + "0000/";
// response.SeedCapability = "http://" + reg.ExternalHostName + ":" + this.serversInfo.HttpListenerPort.ToString() + "/CapsSeed/" + capsPath + "0000/";
theUser.currentAgent.currentRegion = reg.SimUUID;
theUser.currentAgent.currentHandle = reg.RegionHandle;
Login _login = new Login();
//copy data to login object
_login.First = response.Firstname;
_login.Last = response.Lastname;
_login.Agent = response.AgentID;
_login.Session = response.SessionID;
_login.SecureSession = response.SecureSessionID;
_login.CircuitCode = (uint)response.CircuitCode;
_login.CapsPath = capsPath;
m_Parent.InformRegionOfLogin(currentRegion, _login);
}
else
{
Console.WriteLine("not found region " + currentRegion);
}
}
protected override InventoryData CreateInventoryData(LLUUID userID)
{
List<InventoryFolderBase> folders = this.m_Parent.InvenServices.RequestFirstLevelFolders(userID);
if (folders.Count > 0)
{
LLUUID rootID = LLUUID.Zero;
ArrayList AgentInventoryArray = new ArrayList();
Hashtable TempHash;
foreach (InventoryFolderBase InvFolder in folders)
{
if (InvFolder.parentID == LLUUID.Zero)
{
rootID = InvFolder.folderID;
}
TempHash = new Hashtable();
TempHash["name"] = InvFolder.name;
TempHash["parent_id"] = InvFolder.parentID.ToStringHyphenated();
TempHash["version"] = (Int32)InvFolder.version;
TempHash["type_default"] = (Int32)InvFolder.type;
TempHash["folder_id"] = InvFolder.folderID.ToStringHyphenated();
AgentInventoryArray.Add(TempHash);
}
return new InventoryData(AgentInventoryArray, rootID);
}
else
{
AgentInventory userInventory = new AgentInventory();
userInventory.CreateRootFolder(userID, false);
ArrayList AgentInventoryArray = new ArrayList();
Hashtable TempHash;
foreach (OpenSim.Framework.Inventory.InventoryFolder InvFolder in userInventory.InventoryFolders.Values)
{
TempHash = new Hashtable();
TempHash["name"] = InvFolder.FolderName;
TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated();
TempHash["version"] = (Int32)InvFolder.Version;
TempHash["type_default"] = (Int32)InvFolder.DefaultType;
TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated();
AgentInventoryArray.Add(TempHash);
}
return new InventoryData(AgentInventoryArray, userInventory.InventoryRoot.FolderID);
}
}
}
}
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