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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Communications.OGS1;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.Communications.Hypergrid
{
public class HGGridServicesGridMode : HGGridServices
{
//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
/// <summary>
/// Encapsulate remote backend services for manipulation of grid regions
/// </summary>
private OGS1GridServices m_remoteBackend = null;
public OGS1GridServices RemoteBackend
{
get { return m_remoteBackend; }
}
public override string gdebugRegionName
{
get { return m_remoteBackend.gdebugRegionName; }
set { m_remoteBackend.gdebugRegionName = value; }
}
public override bool RegionLoginsEnabled
{
get { return m_remoteBackend.RegionLoginsEnabled; }
set { m_remoteBackend.RegionLoginsEnabled = value; }
}
public HGGridServicesGridMode(NetworkServersInfo servers_info,
SceneManager sman, UserProfileCacheService userv)
: base(servers_info, sman)
{
m_remoteBackend = new OGS1GridServices(servers_info);
m_userProfileCache = userv;
}
#region IGridServices interface
public override RegionCommsListener RegisterRegion(RegionInfo regionInfo)
{
if (!regionInfo.RegionID.Equals(UUID.Zero))
{
m_regionsOnInstance.Add(regionInfo);
return m_remoteBackend.RegisterRegion(regionInfo);
}
else
return base.RegisterRegion(regionInfo);
}
public override bool DeregisterRegion(RegionInfo regionInfo)
{
bool success = base.DeregisterRegion(regionInfo);
if (!success)
success = m_remoteBackend.DeregisterRegion(regionInfo);
return success;
}
public override List<SimpleRegionInfo> RequestNeighbours(uint x, uint y)
{
List<SimpleRegionInfo> neighbours = m_remoteBackend.RequestNeighbours(x, y);
//List<SimpleRegionInfo> remotes = base.RequestNeighbours(x, y);
//neighbours.AddRange(remotes);
return neighbours;
}
public override RegionInfo RequestNeighbourInfo(UUID Region_UUID)
{
RegionInfo info = m_remoteBackend.RequestNeighbourInfo(Region_UUID);
if (info == null)
info = base.RequestNeighbourInfo(Region_UUID);
return info;
}
public override RegionInfo RequestNeighbourInfo(ulong regionHandle)
{
RegionInfo info = base.RequestNeighbourInfo(regionHandle);
if (info == null)
info = m_remoteBackend.RequestNeighbourInfo(regionHandle);
return info;
}
public override RegionInfo RequestClosestRegion(string regionName)
{
RegionInfo info = m_remoteBackend.RequestClosestRegion(regionName);
if (info == null)
info = base.RequestClosestRegion(regionName);
return info;
}
public override List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY)
{
List<MapBlockData> neighbours = m_remoteBackend.RequestNeighbourMapBlocks(minX, minY, maxX, maxY);
List<MapBlockData> remotes = base.RequestNeighbourMapBlocks(minX, minY, maxX, maxY);
neighbours.AddRange(remotes);
return neighbours;
}
public override LandData RequestLandData(ulong regionHandle, uint x, uint y)
{
LandData land = m_remoteBackend.RequestLandData(regionHandle, x, y);
if (land == null)
land = base.RequestLandData(regionHandle, x, y);
return land;
}
public override List<RegionInfo> RequestNamedRegions(string name, int maxNumber)
{
List<RegionInfo> infos = m_remoteBackend.RequestNamedRegions(name, maxNumber);
List<RegionInfo> remotes = base.RequestNamedRegions(name, maxNumber);
infos.AddRange(remotes);
return infos;
}
#endregion
}
}
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