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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Reflection;
using log4net;
using OpenSim.Data;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Communications.OGS1;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.Communications.Hypergrid
{
public class HGCommunicationsGridMode : CommunicationsManager // CommunicationsOGS1
{
private static readonly ILog m_log
= LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
IHyperlink m_osw = null;
public IHyperlink HGServices
{
get { return m_osw; }
}
public HGCommunicationsGridMode(
NetworkServersInfo serversInfo,
SceneManager sman, LibraryRootFolder libraryRootFolder)
: base(serversInfo, libraryRootFolder)
{
// From constructor at CommunicationsOGS1
HGGridServices gridInterComms = new HGGridServicesGridMode(serversInfo, sman, m_userProfileCacheService);
m_gridService = gridInterComms;
m_osw = gridInterComms;
// The HG InventoryService always uses secure handlers
HGInventoryServiceClient invService = new HGInventoryServiceClient(serversInfo.InventoryURL, this.m_userProfileCacheService, true);
invService.UserProfileCache = m_userProfileCacheService;
AddSecureInventoryService(invService);
m_defaultInventoryHost = invService.Host;
if (SecureInventoryService != null)
m_log.Info("[HG]: SecureInventoryService.");
else
m_log.Info("[HG]: Non-secureInventoryService.");
HGUserServices userServices = new HGUserServices(this);
// This plugin arrangement could eventually be configurable rather than hardcoded here.
userServices.AddPlugin(new TemporaryUserProfilePlugin());
userServices.AddPlugin(new OGS1UserDataPlugin(this));
m_userService = userServices;
m_messageService = userServices;
m_avatarService = userServices;
}
}
}
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