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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.IO;
using System.Reflection;
using log4net;
using log4net.Config;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Framework.Console;
namespace OpenSim
{
/// <summary>
/// Starting class for the OpenSimulator Region
/// </summary>
public class Application
{
/// <summary>
/// Text Console Logger
/// </summary>
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
/// <summary>
/// Path to the main ini Configuration file
/// </summary>
public static string iniFilePath = "";
/// <summary>
/// Save Crashes in the bin/crashes folder. Configurable with m_crashDir
/// </summary>
public static bool m_saveCrashDumps = false;
/// <summary>
/// Directory to save crash reports to. Relative to bin/
/// </summary>
public static string m_crashDir = "crashes";
/// <summary>
/// Instance of the OpenSim class. This could be OpenSim or OpenSimBackground depending on the configuration
/// </summary>
protected static OpenSimBase m_sim = null;
//could move our main function into OpenSimMain and kill this class
public static void Main(string[] args)
{
// First line, hook the appdomain to the crash reporter
AppDomain.CurrentDomain.UnhandledException +=
new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException);
// Add the arguments supplied when running the application to the configuration
ArgvConfigSource configSource = new ArgvConfigSource(args);
// Configure Log4Net
configSource.AddSwitch("Startup", "logconfig");
string logConfigFile = configSource.Configs["Startup"].GetString("logconfig", String.Empty);
if (logConfigFile != String.Empty)
{
XmlConfigurator.Configure(new System.IO.FileInfo(logConfigFile));
m_log.InfoFormat("[OPENSIM MAIN]: configured log4net using \"{0}\" as configuration file",
logConfigFile);
}
else
{
XmlConfigurator.Configure();
m_log.Info("[OPENSIM MAIN]: configured log4net using default OpenSim.exe.config");
}
// Increase the number of IOCP threads available. Mono defaults to a tragically low number
int workerThreads, iocpThreads;
System.Threading.ThreadPool.GetMaxThreads(out workerThreads, out iocpThreads);
m_log.InfoFormat("[OPENSIM MAIN]: Runtime gave us {0} worker threads and {1} IOCP threads", workerThreads, iocpThreads);
if (workerThreads < 500 || iocpThreads < 1000)
{
workerThreads = 500;
iocpThreads = 1000;
m_log.Info("[OPENSIM MAIN]: Bumping up to 500 worker threads and 1000 IOCP threads");
System.Threading.ThreadPool.SetMaxThreads(workerThreads, iocpThreads);
}
// Check if the system is compatible with OpenSimulator.
// Ensures that the minimum system requirements are met
m_log.Info("Performing compatibility checks... ");
string supported = String.Empty;
if (Util.IsEnvironmentSupported(ref supported))
{
m_log.Info("Environment is compatible.\n");
}
else
{
m_log.Warn("Environment is unsupported (" + supported + ")\n");
}
// Configure nIni aliases and localles
Culture.SetCurrentCulture();
configSource.Alias.AddAlias("On", true);
configSource.Alias.AddAlias("Off", false);
configSource.Alias.AddAlias("True", true);
configSource.Alias.AddAlias("False", false);
configSource.AddSwitch("Startup", "background");
configSource.AddSwitch("Startup", "inifile");
configSource.AddSwitch("Startup", "inimaster");
configSource.AddSwitch("Startup", "inidirectory");
configSource.AddSwitch("Startup", "gridmode");
configSource.AddSwitch("Startup", "physics");
configSource.AddSwitch("Startup", "gui");
configSource.AddSwitch("Startup", "console");
configSource.AddConfig("StandAlone");
configSource.AddConfig("Network");
// Check if we're running in the background or not
bool background = configSource.Configs["Startup"].GetBoolean("background", false);
// Check if we're saving crashes
m_saveCrashDumps = configSource.Configs["Startup"].GetBoolean("save_crashes", false);
// load Crash directory config
m_crashDir = configSource.Configs["Startup"].GetString("crash_dir", m_crashDir);
if (background)
{
m_sim = new OpenSimBackground(configSource);
m_sim.Startup();
}
else
{
m_sim = new OpenSim(configSource);
m_sim.Startup();
while (true)
{
try
{
// Block thread here for input
MainConsole.Instance.Prompt();
}
catch (Exception e)
{
m_log.ErrorFormat("Command error: {0}", e);
}
}
}
}
private static bool _IsHandlingException = false; // Make sure we don't go recursive on ourself
/// <summary>
/// Global exception handler -- all unhandlet exceptions end up here :)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
{
if (_IsHandlingException)
{
return;
}
_IsHandlingException = true;
// TODO: Add config option to allow users to turn off error reporting
// TODO: Post error report (disabled for now)
string msg = String.Empty;
msg += "\r\n";
msg += "APPLICATION EXCEPTION DETECTED: " + e.ToString() + "\r\n";
msg += "\r\n";
msg += "Exception: " + e.ExceptionObject.ToString() + "\r\n";
Exception ex = (Exception) e.ExceptionObject;
if (ex.InnerException != null)
{
msg += "InnerException: " + ex.InnerException.ToString() + "\r\n";
}
msg += "\r\n";
msg += "Application is terminating: " + e.IsTerminating.ToString() + "\r\n";
m_log.ErrorFormat("[APPLICATION]: {0}", msg);
if (m_saveCrashDumps)
{
// Log exception to disk
try
{
if (!Directory.Exists(m_crashDir))
{
Directory.CreateDirectory(m_crashDir);
}
string log = Util.GetUniqueFilename(ex.GetType() + ".txt");
using (StreamWriter m_crashLog = new StreamWriter(Path.Combine(m_crashDir, log)))
{
m_crashLog.WriteLine(msg);
}
File.Copy("OpenSim.ini", Path.Combine(m_crashDir, log + "_OpenSim.ini"), true);
}
catch (Exception e2)
{
m_log.ErrorFormat("[CRASH LOGGER CRASHED]: {0}", e2);
}
}
_IsHandlingException = false;
}
}
}
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