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using System;
using System.Collections.Generic;
using System.Text;
using Axiom.MathLib;
namespace OpenSim.types
{
public class Triangle
{
Vector3 a;
Vector3 b;
Vector3 c;
/// <summary>
///
/// </summary>
public Triangle()
{
a = new Vector3();
b = new Vector3();
c = new Vector3();
}
/// <summary>
///
/// </summary>
/// <param name="A"></param>
/// <param name="B"></param>
/// <param name="C"></param>
public Triangle(Vector3 A, Vector3 B, Vector3 C)
{
a = A;
b = B;
c = C;
}
}
}
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