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path: root/OpenSim/OpenSim.Region/World/scripting/IScriptContext.cs
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using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;

namespace OpenSim.Region.Scripting
{
    public interface IScriptContext
    {
        IScriptEntity Entity { get; }
        bool TryGetRandomAvatar(out IScriptReadonlyEntity avatar);
    }
}