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path: root/OpenSim/Grid/AssetInventoryServer/Plugins/NullAuthenticationPlugin.cs
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/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSimulator Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System;
using System.Reflection;
using OpenMetaverse;
using OpenSim.Framework;
using log4net;

namespace OpenSim.Grid.AssetInventoryServer.Plugins
{
    public class NullAuthenticationPlugin : IAuthenticationProvider
    {
        private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
        //private AssetInventoryServer m_server;

        public NullAuthenticationPlugin()
        {
        }

        #region IPlugin implementation

        public void Initialise(AssetInventoryServer server)
        {
            //m_server = server;

            m_log.Info("[NULLAUTHENTICATION]: Null Authentication loaded.");
        }

        /// <summary>
        /// <para>Initialises asset interface</para>
        /// </summary>
        public void Initialise()
        {
            m_log.InfoFormat("[NULLAUTHENTICATION]: {0} cannot be default-initialized!", Name);
            throw new PluginNotInitialisedException(Name);
        }

        public void Dispose()
        {
        }

        public string Version
        {
            // TODO: this should be something meaningful and not hardcoded?
            get { return "0.1"; }
        }

        public string Name
        {
            get { return "NullAuthentication"; }
        }

        #endregion IPlugin implementation

        public void AddIdentifier(UUID authToken, Uri identifier)
        {
        }

        public bool RemoveIdentifier(UUID authToken)
        {
            return true;
        }

        public bool TryGetIdentifier(UUID authToken, out Uri identifier)
        {
            identifier = null;
            return true;
        }
    }
}