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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Reflection;
using OpenMetaverse;
using OpenSim.Framework;
using log4net;
namespace OpenSim.Grid.AssetInventoryServer.Plugins
{
public class AuthorizeAllPlugin : IAuthorizationProvider
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
//private AssetInventoryServer m_server;
public AuthorizeAllPlugin()
{
}
#region IPlugin implementation
public void Initialise(AssetInventoryServer server)
{
//m_server = server;
m_log.Info("[AUTHORIZEALL]: Authorize All loaded.");
}
/// <summary>
/// <para>Initialises asset interface</para>
/// </summary>
public void Initialise()
{
m_log.InfoFormat("[AUTHORIZEALL]: {0} cannot be default-initialized!", Name);
throw new PluginNotInitialisedException(Name);
}
public void Dispose()
{
}
public string Version
{
// TODO: this should be something meaningful and not hardcoded?
get { return "0.1"; }
}
public string Name
{
get { return "AuthorizeAll"; }
}
#endregion IPlugin implementation
public bool IsMetadataAuthorized(UUID authToken, UUID assetID)
{
return true;
}
public bool IsDataAuthorized(UUID authToken, UUID assetID)
{
return true;
}
public bool IsCreateAuthorized(UUID authToken)
{
return true;
}
public bool IsInventoryReadAuthorized(UUID authToken, Uri owner)
{
return true;
}
public bool IsInventoryWriteAuthorized(UUID authToken, Uri owner)
{
return true;
}
}
}
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