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path: root/OpenSim/Framework/ViewerEffectEventHandlerArg.cs
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using System;
using libsecondlife;

namespace OpenSim.Framework
{
    public class ViewerEffectEventHandlerArg : EventArgs
    {
        public LLUUID AgentID;
        public byte[] Color;
        public float Duration;
        public LLUUID ID;
        public byte Type;
        public byte[] TypeData;
    }
}