aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/Tests/AgentCircuitDataTest.cs
blob: 5ad0030ed88cca9f7ac76c00d7c8c9406edc593a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSimulator Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System.Collections.Generic;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using NUnit.Framework;
using OpenSim.Tests.Common;

namespace OpenSim.Framework.Tests
{
    [TestFixture]
    public class AgentCircuitDataTest : OpenSimTestCase
    {
        private UUID AgentId;
        private AvatarAppearance AvAppearance;
        private byte[] VisualParams;
        private UUID BaseFolder;
        private string CapsPath;
        private Dictionary<ulong, string> ChildrenCapsPaths;
        private uint circuitcode = 0949030;
        private string firstname;
        private string lastname;
        private UUID SecureSessionId;
        private UUID SessionId;
        private Vector3 StartPos;


        [SetUp]
        public void setup()
        {
            AgentId = UUID.Random();
            BaseFolder = UUID.Random();
            CapsPath = "http://www.opensimulator.org/Caps/Foo";
            ChildrenCapsPaths = new Dictionary<ulong, string>();
            ChildrenCapsPaths.Add(ulong.MaxValue, "http://www.opensimulator.org/Caps/Foo2");
            firstname = "CoolAvatarTest";
            lastname = "test";
            StartPos = new Vector3(5,23,125);

            SecureSessionId = UUID.Random();
            SessionId = UUID.Random();

            AvAppearance = new AvatarAppearance();
            VisualParams = new byte[218];

            //body
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_HEIGHT] = 155;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_THICKNESS] = 00;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_BODY_FAT] = 0;

            //Torso
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_TORSO_MUSCLES] = 48;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_NECK_THICKNESS] = 43;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_NECK_LENGTH] = 255;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_SHOULDERS] = 94;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_CHEST_MALE_NO_PECS] = 199;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_ARM_LENGTH] = 255;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_HAND_SIZE] = 33;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_TORSO_LENGTH] = 240;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_LOVE_HANDLES] = 0;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_BELLY_SIZE] = 0;

            // legs
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_LEG_MUSCLES] = 82;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_LEG_LENGTH] = 255;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_HIP_WIDTH] = 84;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_HIP_LENGTH] = 166;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_BUTT_SIZE] = 64;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_SADDLEBAGS] = 89;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_BOWED_LEGS] = 127;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_FOOT_SIZE] = 45;


            // head
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_HEAD_SIZE] = 255;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_SQUASH_STRETCH_HEAD] = 0; // head stretch
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_HEAD_SHAPE] = 155;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_EGG_HEAD] = 127;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_POINTY_EARS] = 255;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_HEAD_LENGTH] = 45;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_FACE_SHEAR] = 127;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_FOREHEAD_ANGLE] = 104;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_BIG_BROW] = 94;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_PUFFY_UPPER_CHEEKS] = 0; //  upper cheeks
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_DOUBLE_CHIN] = 122; //  lower cheeks
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_HIGH_CHEEK_BONES] = 130;



            // eyes
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_EYE_SIZE] = 105;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_WIDE_EYES] = 135;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_EYE_SPACING] = 184;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_EYELID_CORNER_UP] = 230;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_EYELID_INNER_CORNER_UP] = 120;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_EYE_DEPTH] = 158;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_UPPER_EYELID_FOLD] = 69;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_BAGGY_EYES] = 38;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_EYELASHES_LONG] = 127;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_POP_EYE] = 127;

            VisualParams[(int)AvatarAppearance.VPElement.EYES_EYE_COLOR] = 25;
            VisualParams[(int)AvatarAppearance.VPElement.EYES_EYE_LIGHTNESS] = 127;

            // ears
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_BIG_EARS] = 255;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_EARS_OUT] = 127;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_ATTACHED_EARLOBES] = 127;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_POINTY_EARS] = 255;

            // nose
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_NOSE_BIG_OUT] = 79;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_WIDE_NOSE] = 35;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_BROAD_NOSTRILS] = 86;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_LOW_SEPTUM_NOSE] = 112; // nostril division
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_BULBOUS_NOSE] = 25;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_NOBLE_NOSE_BRIDGE] = 25; // upper bridge
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_LOWER_BRIDGE_NOSE] = 25; // lower bridge
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_WIDE_NOSE_BRIDGE] = 25;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_UPTURNED_NOSE_TIP] = 107;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_BULBOUS_NOSE_TIP] = 25;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_CROOKED_NOSE] = 127;


            // Mouth
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_LIP_WIDTH] = 122;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_TALL_LIPS] = 10; // lip fullness
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_LIP_THICKNESS] = 112;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_LIP_RATIO] = 137;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_MOUTH_HEIGHT] = 176;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_MOUTH_CORNER] = 140; // Sad --> happy
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_LIP_CLEFT_DEEP] = 84;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_WIDE_LIP_CLEFT] = 84;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_SHIFT_MOUTH] = 127;


            // chin
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_WEAK_CHIN] = 119;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_SQUARE_JAW] = 5;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_DEEP_CHIN] = 132;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_JAW_ANGLE] = 153;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_JAW_JUT] = 100;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_JOWLS] = 38;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_CLEFT_CHIN] = 89;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_CLEFT_CHIN_UPPER] = 89;
            VisualParams[(int)AvatarAppearance.VPElement.SHAPE_DOUBLE_CHIN] = 0;


            // hair color
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_WHITE_HAIR] = 0;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_RAINBOW_COLOR_39] = 0;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_BLONDE_HAIR] = 24;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_RED_HAIR] = 0;

            // hair style
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_VOLUME] = 160;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_FRONT] = 153;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_SIDES] = 153;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_BACK] = 170;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_BIG_FRONT] = 0;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_BIG_TOP] = 117;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_BIG_BACK] = 170;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_FRONT_FRINGE] = 0;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_SIDE_FRINGE] = 142;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_BACK_FRINGE] = 0;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_SIDES_FULL] = 146;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_SWEEP] = 0;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_SHEAR_FRONT] = 0;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_SHEAR_BACK] = 0;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_TAPER_FRONT] = 0;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_TAPER_BACK] = 0;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_RUMPLED] = 0;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_PIGTAILS] = 0;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_PONYTAIL] = 0;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_SPIKED] = 0;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_TILT] = 0;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_PART_MIDDLE] = 0;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_PART_RIGHT] = 0;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_PART_LEFT] = 0;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_BANGS_PART_MIDDLE] = 155;

            //Eyebrows
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_EYEBROW_SIZE] = 20;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_EYEBROW_DENSITY] = 140;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_LOWER_EYEBROWS] = 200; // eyebrow height
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_ARCED_EYEBROWS] = 124;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_POINTY_EYEBROWS] = 65;

            //Facial hair
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_THICKNESS] = 65;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_SIDEBURNS] = 235;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_MOUSTACHE] = 75;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_CHIN_CURTAINS] = 140;
            VisualParams[(int)AvatarAppearance.VPElement.HAIR_SOULPATCH] = 0;

            AvAppearance.VisualParams = VisualParams;

            List<byte> wearbyte = new List<byte>();
            for (int i = 0; i < VisualParams.Length; i++)
            {
                wearbyte.Add(VisualParams[i]);
            }

            AvAppearance.SetAppearance(AvAppearance.Texture, (byte[])VisualParams.Clone());
        }

        /// <summary>
        /// Test to ensure that the serialization format is the same and the underlying types don't change without notice
        /// oldSerialization is just a json serialization of the OSDMap packed for the AgentCircuitData.
        /// The idea is that if the current json serializer cannot parse the old serialization, then the underlying types
        /// have changed and are incompatible.
        /// </summary>
        [Test]
        public void HistoricalAgentCircuitDataOSDConversion()
        {
            string oldSerialization = "{\"agent_id\":\"522675bd-8214-40c1-b3ca-9c7f7fd170be\",\"base_folder\":\"c40b5f5f-476f-496b-bd69-b5a539c434d8\",\"caps_path\":\"http://www.opensimulator.org/Caps/Foo\",\"children_seeds\":[{\"handle\":\"18446744073709551615\",\"seed\":\"http://www.opensimulator.org/Caps/Foo2\"}],\"child\":false,\"circuit_code\":\"949030\",\"first_name\":\"CoolAvatarTest\",\"last_name\":\"test\",\"inventory_folder\":\"c40b5f5f-476f-496b-bd69-b5a539c434d8\",\"secure_session_id\":\"1e608e2b-0ddb-41f6-be0f-926f61cd3e0a\",\"session_id\":\"aa06f798-9d70-4bdb-9bbf-012a02ee2baf\",\"start_pos\":\"<5, 23, 125>\"}";
            AgentCircuitData Agent1Data = new AgentCircuitData();
            Agent1Data.AgentID = new UUID("522675bd-8214-40c1-b3ca-9c7f7fd170be");
            Agent1Data.Appearance = AvAppearance;
            Agent1Data.BaseFolder = new UUID("c40b5f5f-476f-496b-bd69-b5a539c434d8");
            Agent1Data.CapsPath = CapsPath;
            Agent1Data.child = false;
            Agent1Data.ChildrenCapSeeds = ChildrenCapsPaths;
            Agent1Data.circuitcode = circuitcode;
            Agent1Data.firstname = firstname;
            Agent1Data.InventoryFolder = new UUID("c40b5f5f-476f-496b-bd69-b5a539c434d8");
            Agent1Data.lastname = lastname;
            Agent1Data.SecureSessionID = new UUID("1e608e2b-0ddb-41f6-be0f-926f61cd3e0a");
            Agent1Data.SessionID = new UUID("aa06f798-9d70-4bdb-9bbf-012a02ee2baf");
            Agent1Data.startpos = StartPos;


            OSDMap map2;
            try
            {
                map2 = (OSDMap) OSDParser.DeserializeJson(oldSerialization);


                AgentCircuitData Agent2Data = new AgentCircuitData();
                Agent2Data.UnpackAgentCircuitData(map2);

                Assert.That((Agent1Data.AgentID == Agent2Data.AgentID));
                Assert.That((Agent1Data.BaseFolder == Agent2Data.BaseFolder));

                Assert.That((Agent1Data.CapsPath == Agent2Data.CapsPath));
                Assert.That((Agent1Data.child == Agent2Data.child));
                Assert.That((Agent1Data.ChildrenCapSeeds.Count == Agent2Data.ChildrenCapSeeds.Count));
                Assert.That((Agent1Data.circuitcode == Agent2Data.circuitcode));
                Assert.That((Agent1Data.firstname == Agent2Data.firstname));
                Assert.That((Agent1Data.InventoryFolder == Agent2Data.InventoryFolder));
                Assert.That((Agent1Data.lastname == Agent2Data.lastname));
                Assert.That((Agent1Data.SecureSessionID == Agent2Data.SecureSessionID));
                Assert.That((Agent1Data.SessionID == Agent2Data.SessionID));
                Assert.That((Agent1Data.startpos == Agent2Data.startpos));
            }
            catch (LitJson.JsonException)
            {
                //intermittant litjson errors :P
                Assert.That(1 == 1);
            }
            /*
            Enable this once VisualParams go in the packing method
            for (int i=0;i<208;i++)
               Assert.That((Agent1Data.Appearance.VisualParams[i] == Agent2Data.Appearance.VisualParams[i]));
            */
       }

       /// <summary>
       /// Test to ensure that the packing and unpacking methods work.
       /// </summary>
       [Test]
       public void TestAgentCircuitDataOSDConversion()
       {
           AgentCircuitData Agent1Data = new AgentCircuitData();
           Agent1Data.AgentID = AgentId;
           Agent1Data.Appearance = AvAppearance;
           Agent1Data.BaseFolder = BaseFolder;
           Agent1Data.CapsPath = CapsPath;
           Agent1Data.child = false;
           Agent1Data.ChildrenCapSeeds = ChildrenCapsPaths;
           Agent1Data.circuitcode = circuitcode;
           Agent1Data.firstname = firstname;
           Agent1Data.InventoryFolder = BaseFolder;
           Agent1Data.lastname = lastname;
           Agent1Data.SecureSessionID = SecureSessionId;
           Agent1Data.SessionID = SessionId;
           Agent1Data.startpos = StartPos;

            EntityTransferContext ctx = new EntityTransferContext();
            OSDMap map2;
            OSDMap map = Agent1Data.PackAgentCircuitData(ctx);
            try
            {
                string str = OSDParser.SerializeJsonString(map);
                //System.Console.WriteLine(str);
                map2 = (OSDMap) OSDParser.DeserializeJson(str);
            }
            catch (System.NullReferenceException)
            {
                //spurious litjson errors :P
                map2 = map;
                Assert.That(1==1);
                return;
            }

           AgentCircuitData Agent2Data = new AgentCircuitData();
           Agent2Data.UnpackAgentCircuitData(map2);

           Assert.That((Agent1Data.AgentID == Agent2Data.AgentID));
           Assert.That((Agent1Data.BaseFolder == Agent2Data.BaseFolder));

           Assert.That((Agent1Data.CapsPath == Agent2Data.CapsPath));
           Assert.That((Agent1Data.child == Agent2Data.child));
           Assert.That((Agent1Data.ChildrenCapSeeds.Count == Agent2Data.ChildrenCapSeeds.Count));
           Assert.That((Agent1Data.circuitcode == Agent2Data.circuitcode));
           Assert.That((Agent1Data.firstname == Agent2Data.firstname));
           Assert.That((Agent1Data.InventoryFolder == Agent2Data.InventoryFolder));
           Assert.That((Agent1Data.lastname == Agent2Data.lastname));
           Assert.That((Agent1Data.SecureSessionID == Agent2Data.SecureSessionID));
           Assert.That((Agent1Data.SessionID == Agent2Data.SessionID));
           Assert.That((Agent1Data.startpos == Agent2Data.startpos));

           /*
            Enable this once VisualParams go in the packing method
           for (int i = 0; i < 208; i++)
               Assert.That((Agent1Data.Appearance.VisualParams[i] == Agent2Data.Appearance.VisualParams[i]));
           */


        }
    }
}