1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
|
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Text;
using NUnit.Framework;
using OpenSim.Data;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using OpenSim.Tests.Common;
using OpenSim.Tests.Common.Mock;
using OpenSim.Tests.Common.Setup;
namespace OpenSim.Framework.Servers.Tests
{
[TestFixture]
public class CachedGetAssetStreamHandlerTests
{
private const string ASSETS_PATH = "/assets";
[Test]
public void TestConstructor()
{
TestHelper.InMethod();
CachedGetAssetStreamHandler handler = new CachedGetAssetStreamHandler(null);
}
[Test]
public void TestGetParams()
{
TestHelper.InMethod();
CachedGetAssetStreamHandler handler = new CachedGetAssetStreamHandler(null);
BaseRequestHandlerTestHelper.BaseTestGetParams(handler, ASSETS_PATH);
}
[Test]
public void TestSplitParams()
{
TestHelper.InMethod();
CachedGetAssetStreamHandler handler = new CachedGetAssetStreamHandler(null);
BaseRequestHandlerTestHelper.BaseTestSplitParams(handler, ASSETS_PATH);
}
[Test]
public void TestHandleNoParams()
{
TestHelper.InMethod();
CachedGetAssetStreamHandler handler = new CachedGetAssetStreamHandler(null);
BaseRequestHandlerTestHelper.BaseTestHandleNoParams(handler, ASSETS_PATH);
}
[Test]
public void TestHandleMalformedGuid()
{
TestHelper.InMethod();
CachedGetAssetStreamHandler handler = new CachedGetAssetStreamHandler(null);
BaseRequestHandlerTestHelper.BaseTestHandleMalformedGuid(handler, ASSETS_PATH);
}
[Test]
public void TestHandleFetchMissingAsset()
{
IAssetCache assetCache = new TestAssetCache();
CachedGetAssetStreamHandler handler = new CachedGetAssetStreamHandler(assetCache);
GetAssetStreamHandlerTestHelpers.BaseFetchMissingAsset(handler);
}
[Test]
public void TestHandleFetchExistingAssetData()
{
CachedGetAssetStreamHandler handler;
OSHttpResponse response;
AssetBase asset = CreateTestEnvironment(out handler, out response);
GetAssetStreamHandlerTestHelpers.BaseFetchExistingAssetDataTest(asset, handler, response);
}
private static AssetBase CreateTestEnvironment(out CachedGetAssetStreamHandler handler, out OSHttpResponse response)
{
AssetBase asset = GetAssetStreamHandlerTestHelpers.CreateCommonTestResources(out response);
IAssetCache assetDataPlugin = new TestAssetCache();
handler = new CachedGetAssetStreamHandler(assetDataPlugin);
assetDataPlugin.AddAsset(asset);
return asset;
}
}
}
|