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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// #define DEBUGGING
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Diagnostics;
using System.IO;
using System.Net;
using System.Reflection;
using System.Text.RegularExpressions;
using System.Threading;
using log4net;
using HttpServer;
namespace OpenSim.Framework.Servers.HttpServer
{
/// <summary>
/// An OSHttpRequestPump fetches incoming OSHttpRequest objects
/// from the OSHttpRequestQueue and feeds them to all subscribed
/// parties. Each OSHttpRequestPump encapsulates one thread to do
/// the work and there is a fixed number of pumps for each
/// OSHttpServer object.
/// </summary>
public class OSHttpRequestPump
{
private static readonly ILog _log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected OSHttpServer _server;
protected OSHttpRequestQueue _queue;
protected Thread _engine;
private int _id;
public string EngineID
{
get { return String.Format("{0} pump {1}", _server.EngineID, _id); }
}
public OSHttpRequestPump(OSHttpServer server, OSHttpRequestQueue queue, int id)
{
_server = server;
_queue = queue;
_id = id;
_engine = new Thread(new ThreadStart(Engine));
_engine.IsBackground = true;
_engine.Start();
_engine.Name = string.Format ("Engine:{0}",EngineID);
ThreadTracker.Add(_engine);
}
public static OSHttpRequestPump[] Pumps(OSHttpServer server, OSHttpRequestQueue queue, int poolSize)
{
OSHttpRequestPump[] pumps = new OSHttpRequestPump[poolSize];
for (int i = 0; i < pumps.Length; i++)
{
pumps[i] = new OSHttpRequestPump(server, queue, i);
}
return pumps;
}
public void Start()
{
_engine = new Thread(new ThreadStart(Engine));
_engine.IsBackground = true;
_engine.Start();
_engine.Name = string.Format ("Engine:{0}",EngineID);
ThreadTracker.Add(_engine);
}
public void Engine()
{
OSHttpRequest req = null;
while (true)
{
try
{
// dequeue an OSHttpRequest from OSHttpServer's
// request queue
req = _queue.Dequeue();
// get a copy of the list of registered handlers
List<OSHttpHandler> handlers = _server.OSHttpHandlers;
// prune list and have it sorted from most
// specific to least specific
handlers = MatchHandlers(req, handlers);
// process req: we try each handler in turn until
// we are either out of handlers or get back a
// Pass or Done
OSHttpHandlerResult rc = OSHttpHandlerResult.Unprocessed;
foreach (OSHttpHandler h in handlers)
{
rc = h.Process(req);
// Pass: handler did not process the request,
// try next handler
if (OSHttpHandlerResult.Pass == rc) continue;
// Handled: handler has processed the request
if (OSHttpHandlerResult.Done == rc) break;
// hmm, something went wrong
throw new Exception(String.Format("[{0}] got unexpected OSHttpHandlerResult {1}", EngineID, rc));
}
if (OSHttpHandlerResult.Unprocessed == rc)
{
_log.InfoFormat("[{0}] OSHttpHandler: no handler registered for {1}", EngineID, req);
// set up response header
OSHttpResponse resp = new OSHttpResponse(req);
resp.StatusCode = (int)OSHttpStatusCode.ClientErrorNotFound;
resp.StatusDescription = String.Format("no handler on call for {0}", req);
resp.ContentType = "text/html";
// add explanatory message
StreamWriter body = new StreamWriter(resp.Body);
body.WriteLine("<html>");
body.WriteLine("<header><title>Ooops...</title><header>");
body.WriteLine(String.Format("<body><p>{0}</p></body>", resp.StatusDescription));
body.WriteLine("</html>");
body.Flush();
// and ship it back
resp.Send();
}
}
catch (Exception e)
{
_log.DebugFormat("[{0}] OSHttpHandler problem: {1}", EngineID, e.ToString());
_log.ErrorFormat("[{0}] OSHttpHandler problem: {1}", EngineID, e.Message);
}
}
}
protected List<OSHttpHandler> MatchHandlers(OSHttpRequest req, List<OSHttpHandler> handlers)
{
Dictionary<OSHttpHandler, int> scoredHandlers = new Dictionary<OSHttpHandler, int>();
_log.DebugFormat("[{0}] MatchHandlers for {1}", EngineID, req);
foreach (OSHttpHandler h in handlers)
{
// initial anchor
scoredHandlers[h] = 0;
// first, check whether IPEndPointWhitelist applies
// and, if it does, whether client is on that white
// list.
if (null != h.IPEndPointWhitelist)
{
// TODO: following code requires code changes to
// HttpServer.HttpRequest to become functional
IPEndPoint remote = req.RemoteIPEndPoint;
if (null != remote)
{
Match epm = h.IPEndPointWhitelist.Match(remote.ToString());
if (!epm.Success)
{
scoredHandlers.Remove(h);
continue;
}
}
}
if (null != h.Method)
{
Match m = h.Method.Match(req.HttpMethod);
if (!m.Success)
{
scoredHandlers.Remove(h);
continue;
}
scoredHandlers[h]++;
}
// whitelist ok, now check path
if (null != h.Path)
{
Match m = h.Path.Match(req.RawUrl);
if (!m.Success)
{
scoredHandlers.Remove(h);
continue;
}
scoredHandlers[h] += m.ToString().Length;
}
// whitelist & path ok, now check query string
if (null != h.Query)
{
int queriesMatch = MatchOnNameValueCollection(req.QueryString, h.Query);
if (0 == queriesMatch)
{
_log.DebugFormat("[{0}] request {1}", EngineID, req);
_log.DebugFormat("[{0}] dropping handler {1}", EngineID, h);
scoredHandlers.Remove(h);
continue;
}
scoredHandlers[h] += queriesMatch;
}
// whitelist, path, query string ok, now check headers
if (null != h.Headers)
{
int headersMatch = MatchOnNameValueCollection(req.Headers, h.Headers);
if (0 == headersMatch)
{
_log.DebugFormat("[{0}] request {1}", EngineID, req);
_log.DebugFormat("[{0}] dropping handler {1}", EngineID, h);
scoredHandlers.Remove(h);
continue;
}
scoredHandlers[h] += headersMatch;
}
}
List<OSHttpHandler> matchingHandlers = new List<OSHttpHandler>(scoredHandlers.Keys);
matchingHandlers.Sort(delegate(OSHttpHandler x, OSHttpHandler y)
{
return scoredHandlers[x] - scoredHandlers[y];
});
LogDumpHandlerList(matchingHandlers);
return matchingHandlers;
}
protected int MatchOnNameValueCollection(NameValueCollection collection, Dictionary<string, Regex> regexs)
{
int matched = 0;
foreach (string tag in regexs.Keys)
{
// do we have a header "tag"?
if (null == collection[tag])
{
return 0;
}
// does the content of collection[tag] match
// the supplied regex?
Match cm = regexs[tag].Match(collection[tag]);
if (!cm.Success)
{
return 0;
}
// ok: matches
matched++;
continue;
}
return matched;
}
[ConditionalAttribute("DEBUGGING")]
private void LogDumpHandlerList(List<OSHttpHandler> l)
{
_log.DebugFormat("[{0}] OSHttpHandlerList dump:", EngineID);
foreach (OSHttpHandler h in l)
_log.DebugFormat(" ", h.ToString());
}
}
}
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