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path: root/OpenSim/Framework/RegionLoader/Filesystem/RegionLoaderFileSystem.cs
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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*     * Redistributions of source code must retain the above copyright
*       notice, this list of conditions and the following disclaimer.
*     * Redistributions in binary form must reproduce the above copyright
*       notice, this list of conditions and the following disclaimer in the
*       documentation and/or other materials provided with the distribution.
*     * Neither the name of the OpenSim Project nor the
*       names of its contributors may be used to endorse or promote products
*       derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* 
*/
using System;
using System.Collections.Generic;
using System.Text;
using Nini.Config;
using OpenSim.Framework;
using System.IO;

namespace OpenSim.Framework.RegionLoader.Filesystem
{
    public class RegionLoaderFileSystem : IRegionLoader
    {
        public void SetIniConfigSource(IniConfigSource configSource)
        {
        }
        public RegionInfo[] LoadRegions()
        {
            string regionConfigPath = Path.Combine(Util.configDir(), "Regions");

            if (!Directory.Exists(regionConfigPath))
            {
                Directory.CreateDirectory(regionConfigPath);
            }

            string[] configFiles = Directory.GetFiles(regionConfigPath, "*.xml");

            if (configFiles.Length == 0)
            {
                new RegionInfo("DEFAULT REGION CONFIG", Path.Combine(regionConfigPath, "default.xml"));
                configFiles = Directory.GetFiles(regionConfigPath, "*.xml");
            }

            RegionInfo[] regionInfos = new RegionInfo[configFiles.Length];
            for (int i = 0; i < configFiles.Length; i++)
            {

                RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), configFiles[i]);
                regionInfos[i] = regionInfo;
            }


            return regionInfos;
        }

    }
}