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using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Framework.Interfaces;
namespace OpenSim.Framework
{
public delegate void ForEachClientDelegate( IClientAPI client );
public class ClientManager
{
private Dictionary<uint, IClientAPI> m_clients;
public void ForEachClient(ForEachClientDelegate whatToDo)
{
foreach (IClientAPI client in m_clients.Values)
{
whatToDo(client);
}
}
public ClientManager()
{
m_clients = new Dictionary<uint, IClientAPI>();
}
public void Remove(uint id)
{
m_clients.Remove(id);
}
public void Add(uint id, IClientAPI client )
{
m_clients.Add( id, client );
}
}
}
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