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using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
namespace OpenSim.Framework.Communications
{
public interface IAvatarService
{
/// Get's the User Appearance
AvatarAppearance GetUserAppearance(LLUUID user);
void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance);
void AddAttachment(LLUUID user, LLUUID attach);
void RemoveAttachment(LLUUID user, LLUUID attach);
List<LLUUID> GetAttachments(LLUUID user);
}
}
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